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Skull Helmet

This is a skull helm, for all those people out there who want to create a barbaric look.
To use this, attach it to the head of a villager.
Yes, I am aware that there is already a skull helm on hiveworkshop, however it does not do as many people want. In my model, you can see through parts such as the eye sockets and nose hole, to see the face of the villager (although his face will be shadowed somewhat by the skull cap).
The model itself has a file size of 4.05 KB; the custom texture required to see through the sockets is over 8 KB. That is still very small for a texture; I worked to condense the size of it. Plus, since I was already using a custom texture for the eye sockets, I also went ahead and changed the shading of the rest of the texture as well.
You do have my permission to edit this model, but you must not take credit for your version; only credit yourself for the changes you made.

Update 5/28/11
--Improved wrap in back area of skull
--Improved texture
--Lowered file size of model by 0.13 KB
--Lowered file size of texture by 1.21 KB

Update 9/05/12
--Re-uploaded the model. After seeing many of hiveworkshop's greatest resource developers leave, I decided to re-submit my resources after them being gone for over a year. I shouldn't have let my pride cause me to take my resources down so long ago. Anyway, I hope some people find use in this.

The pack is up! Check out the [thread=223860]Bone Pack[/thread] for a convenient download!

Keywords:
skull, cap, helm, helmet, skeleton, head, attachment, bone, undead, barbaric
Contents

Skull Helmet (Model)

Reviews
17:38, 28th May 2011 DonDustin: the wrap could be better. DonDustin: seems fine now

Moderator

M

Moderator

17:38, 28th May 2011
DonDustin: the wrap could be better.

DonDustin: seems fine now
 
Good idea, I'll make a horn version later.

Also, to DonDustin: The bad looking wrap looks even worse on the Skeleton Warrior. You don't notice it from a further distance. On my model, I've actually made a much better wrap. If I understand correctly, uploaded models are supposed to be compared to in-game models for terms of usefulness.
Besides, the wrap really isn't even very bad. The dark lines and patches you see throughout the skull are cracks, dents and burns to the bone.

I will work on improving the wrap and texture anyway, because, yes, it could be better, but it's certainly good enough to at least approve with a 2/5 in my opinion...

Edit: I worked on the wrap as well as the texture. It looks better and has a lower file size.
 
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oh my.. be more creative

I don't make models just to compete with others. When I make a model, my goal is not simply to make something creative and difficult to impress people. These models are not made to sit on hiveworkshop gathering ratings, they are made simple and made useful, so that people can import them and blend in with the other models in Warcraft III.
On the side note, this was actually more work than you think. I didn't simply rip a skull and save it as a model; none of the in-game skulls allow you to see through the eye sockets and nose holes, they all cover it in black.
Instead of attacking my model, how about you point out what the faults are? Clearly you are just being sore because you are upset when I point out things for you to fix in your own models, and you take the constructive criticism poorly.

Can you use it for other units too?

You can try, but it's made to fit the head of a villager, and not everyone has the same sized heads. Armors and weapons can fit several units, but head attachments are usually intended for a villager, and may possibly work on other units as well, but not guaranteed.
 
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