skins on imported models

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oh you understood me wrong. i want to use the skin AND the normal tauren. here i only have the skin. the normal tauren also has the minotaur skin.
 
Oh, ok, then yes, it's doable.
Import the skin to the following path:
Textures\NewTexture\Minotaur.blp
and your custom model will automatically acquire it, since I fixed it.
View attachment ChaosTauren.mdx
View attachment ChaosTauren_Portrait.mdx
View attachment Minotaur.blp

I didn't actually edit the models, I just changed a texture path, so the creators are still credited the way they should.
The model is property of
[•] Dan Van Ohllus
And the skin is property of
[•] zadlim

I do not own anything.
 
do i just have to change the path of the skin to Textures\NewTexture\Minotaur.blp and then it works? i did that and it didnt work.
 
i want to know something general about importing skins. if i change the path i write units\(race)\(is this the skin of the model, which the imported skin replaces?)\(name of the skin). but somehow this does not work. i tried to do this with this skin https://www.hiveworkshop.com/forums...iestnew-61063/?prev=search=priest&d=list&r=20 , because a priest actually has the same model as a human mage (just a different skin) and i tried to use the skin for the human mage, but it didnt work. (i wrote units\creeps\HumanMage\ForsakenPriestNew (i also replaced creeps with Human but it didnt work either))
 
The path for a skin isn't always units/race/skin of the model/name of the skin, it can be Textures/, war3imported/, etc. check the Readme of the model.
 
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