Ok, I have made a custom model. Completly Custom. Now I want to skin this model. I have been searching for about 2 days and all I can find is where people are using skins from other models etc and editing them.
What I would like to know is,
1. When Skinning a custom model, I am basically making a skin from scratch, is there some way I can export the surfaces I need to skin into a blank skin template to then edit in Photoshop/fireworks?
2. Should I be skinning in Gmax and then exporting the skin itself?
Basically, I need to know what procedure to follow here, and if you know, how to do either. Once I have a TGA from my custom model I can skin just fine. However its getting that custom TGA to exist that I am clueless on.
If there is already a tutorial or thread regarding this, please by all means disregard and foward me there.
Again this is for a Custom Model, not pre-existing. Therefore no current skin will apply correctly and one must be made from scratch.
Thanks for any assistance in advance.
What I would like to know is,
1. When Skinning a custom model, I am basically making a skin from scratch, is there some way I can export the surfaces I need to skin into a blank skin template to then edit in Photoshop/fireworks?
2. Should I be skinning in Gmax and then exporting the skin itself?
Basically, I need to know what procedure to follow here, and if you know, how to do either. Once I have a TGA from my custom model I can skin just fine. However its getting that custom TGA to exist that I am clueless on.
If there is already a tutorial or thread regarding this, please by all means disregard and foward me there.
Again this is for a Custom Model, not pre-existing. Therefore no current skin will apply correctly and one must be made from scratch.
Thanks for any assistance in advance.