Skinning (attaching Skin to Bones) Problem

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herbert101

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herbert101

Hi,
Ii'm trying to create a model but i have problems with the skinning process. I'm using 3ds Max 2011. Attaching all vertices to one Bone works fine but the time i seperate some vertices (using the weight-table) to another bone i get this result ingame (the Model Viewer shows everything perfect).

What am i doing wrong?
 

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