- Joined
- Mar 23, 2008
- Messages
- 942
Well, I was thinking of doing a hero arena with skills based in status, so I searched on net and got how to do... But... the problems came:
Before I post the problems, I will post what I will do:
- Give dummy skills to heroes.
- Deals effect and damage using triggers
And the problems:
- So, if a unit have magic resistance, the triggers will do the same ammount of damage, no matters if the unit have 0%-99% magic resistance. Its possible to fix?
- One of my units have mana burn, but only a 0 appears when I burn the mana, the real amount of mana burned is hided by the trigger, how i show in the skill how much mana is burned?
- Also, the mana cost is based in the stats too, so its possible to show the real mana cost of ability in toltip? Without that the heros just uses the skills and does nothing.
- If possible, show how much damage the skill will do in the tooltip, not just the calc.
Before I post the problems, I will post what I will do:
- Give dummy skills to heroes.
- Deals effect and damage using triggers
And the problems:
- So, if a unit have magic resistance, the triggers will do the same ammount of damage, no matters if the unit have 0%-99% magic resistance. Its possible to fix?
- One of my units have mana burn, but only a 0 appears when I burn the mana, the real amount of mana burned is hided by the trigger, how i show in the skill how much mana is burned?
- Also, the mana cost is based in the stats too, so its possible to show the real mana cost of ability in toltip? Without that the heros just uses the skills and does nothing.
- If possible, show how much damage the skill will do in the tooltip, not just the calc.