I have a Trigger spell in which it burns the opponent for 35 damage in the 1st level and acsends each level you increase.
Ex. Lvl1 - 35 Damage Every .20 sEconds for 5 seconds
Lvl2 - 40 Damage blah blah and so on
But the problem is, to do so I had to make 6 different skills
What I want to do is if you learn a certain skill, Lvl2, then it replaces it with a new lvl1 skill that is stronger.
So I have a skill called Burn. I want it so that if I learn lvl2 Burn it replaces it with the new skill which is lvl1 2nd Degree Burn and so on, like Lvl2 2nd Degree becomes Lvl1 3rd degree.
How may I do so in a trigger? So far I have
Event - Unit Learns a Skill
Condition - Hero Learned Skill is Equal to Burn
Now What?
Ex. Lvl1 - 35 Damage Every .20 sEconds for 5 seconds
Lvl2 - 40 Damage blah blah and so on
But the problem is, to do so I had to make 6 different skills
What I want to do is if you learn a certain skill, Lvl2, then it replaces it with a new lvl1 skill that is stronger.
So I have a skill called Burn. I want it so that if I learn lvl2 Burn it replaces it with the new skill which is lvl1 2nd Degree Burn and so on, like Lvl2 2nd Degree becomes Lvl1 3rd degree.
How may I do so in a trigger? So far I have
Event - Unit Learns a Skill
Condition - Hero Learned Skill is Equal to Burn
Now What?