1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Skeldritch, The Ancient Demon

Submitted by BossGengar
This bundle is marked as approved. It works and satisfies the submission rules.
Hey!

So I wanted to make a model from the Legend of Zelda series. One boss that popped in my brain was Skeldritch, from Spirit Tracks. I thought a towering skeleton would look pretty cool.

This is my first time animating anything. Please tell me any problems with the model.

Thanks to @Mister_Haudrauf and @GhostWolf for helping me create and fix this model.

Make sure to give me credit if you use him ;)

Icon made by @Zephyrius2412, big thanks to him!

Changelog:
1.0 Uploaded
1.1 Changed Portrait Talk animation
1.2 Added Armor and skeleton eyes.
1.3 Changed spine texture and connected geosets.
1.4 Added detailed team color helmet; Made by @Mister_Haudrauf. Redid the animations. reduced Geoset and Bone count.
1.5 Added Spell Throw Animation (Animated by @Mister_Haudrauf)
1.5.1 Added Death Sound
1.6 Added Birth Animation
1.7 Changed the back of the head so it doesn't reveal the two sides.+
1.8 Updated Death, Dissipate and Decay Flesh animations.
1.9 Updated Stand Animation.
2.0 Added Attack - 2 animation and updated some animations.
2.1 Added Stand Ready animation, changed "Decay Flesh' to "Decay" made geosets disappear properly. Added collision shapes.
2.1.1 Made Attack - 2 Non looping Added icons (by @Zephyrius2412 )
Contents

Skeldritch, The Ancient Demon (Model)

Skeldritch Icon (By @Zephyrius2412) (Icon)

Skeldritch Fury (By @Zephyrius2412) (Icon)

Reviews
General Frank
A cool concept and an nice execution. Works in-game and performs well.
  1. BossGengar

    BossGengar

    Joined:
    Apr 18, 2016
    Messages:
    409
    Resources:
    8
    Models:
    8
    Resources:
    8
    Sorry for the delete, it was a mistake. :(
     
  2. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

    Joined:
    Mar 14, 2014
    Messages:
    1,071
    Resources:
    58
    Models:
    53
    Icons:
    2
    Packs:
    3
    Resources:
    58
    Small Trivia to the Helmet:

    This thing is actually an almost 100% replica of Skeldritch's Real helmet.

    Only differences are:
    - some polies
    - the texture
    - has teamcolor
     
  3. BossGengar

    BossGengar

    Joined:
    Apr 18, 2016
    Messages:
    409
    Resources:
    8
    Models:
    8
    Resources:
    8
    Yeah! I was surprised on how accurate it looked!
     
  4. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

    Joined:
    Mar 14, 2014
    Messages:
    1,071
    Resources:
    58
    Models:
    53
    Icons:
    2
    Packs:
    3
    Resources:
    58
    You made a mistake:

    The birth animation:
    The Last frame is either unanimated or is a frame of another animation.
     
  5. BossGengar

    BossGengar

    Joined:
    Apr 18, 2016
    Messages:
    409
    Resources:
    8
    Models:
    8
    Resources:
    8
    Alright, it seems to be fixed.
     
  6. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

    Joined:
    Mar 14, 2014
    Messages:
    1,071
    Resources:
    58
    Models:
    53
    Icons:
    2
    Packs:
    3
    Resources:
    58
  7. trebla ratilla

    trebla ratilla

    Joined:
    Oct 20, 2016
    Messages:
    349
    Resources:
    2
    Maps:
    2
    Resources:
    2
    nice model :infl_thumbs_up: i think it looks like a scorpion
     
  8. Hayate

    Hayate

    Joined:
    Oct 20, 2010
    Messages:
    2,606
    Resources:
    65
    Models:
    50
    Icons:
    14
    Spells:
    1
    Resources:
    65
    think would be nice for the death animation to go back into the ground instead of fall down like a tree
    just my personal preference
     
  9. BossGengar

    BossGengar

    Joined:
    Apr 18, 2016
    Messages:
    409
    Resources:
    8
    Models:
    8
    Resources:
    8
    I'll see what I can do.
     
  10. Stefan.K

    Stefan.K

    Joined:
    Dec 29, 2014
    Messages:
    1,447
    Resources:
    85
    Models:
    85
    Resources:
    85
    You know, this would be fantastic model if you just used in game Tentacle's animations set.
     
  11. BossGengar

    BossGengar

    Joined:
    Apr 18, 2016
    Messages:
    409
    Resources:
    8
    Models:
    8
    Resources:
    8
    You know.... that's not a bad idea.
     
  12. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
    Nov 19, 2005
    Messages:
    5,252
    Resources:
    324
    Models:
    189
    Icons:
    126
    Packs:
    7
    Tutorials:
    2
    Resources:
    324
    Please fix the following flaws and errors:

    - Attack - 2 should be non-looping and should return to the base location.

    - You need to add collision shapes.

    - You need to add a Stand Ready animation for the model to work properly.

    - Either add a Decay Bone animation or rename your Decay Flesh animation to Decay and make the model properly disappear at the end of it.
     
  13. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
    Nov 19, 2005
    Messages:
    5,252
    Resources:
    324
    Models:
    189
    Icons:
    126
    Packs:
    7
    Tutorials:
    2
    Resources:
    324
    A cool concept and an nice execution.
    Works in-game and performs well.