- Joined
- May 20, 2008
- Messages
- 433
You have been selected to be part of an experiment in tower defences. You have been brought to the nearest airport, then you boarded an aircraft with some other people. You arrive in Antartica a couple days later (due to inclement weather, time of travel, all that). You land on an airstrip near a large research complex. You are brought through the complex into a large, unrooved area. There are a series of trenches have been made in a neat fashion around the room. The only 2 buildings that you are supplied with are: the Single Tower of Defence and your Tower Upgrades building. No builder, no mazing. Simple enough? Shall you try it?
You have 1 tower and 1 upgrade building through the entire game. Your tower can be upgraded into other buildings, and they upgrade into others and so on. You have 90 seconds during each wave of enemies in order to kill them all. Failure to kill every enemy in your area will grant you the failure time bonus. This gives you an extra 5 seconds to kill any enemy with extremly low health. After that, you lose.
Single Tower Defence:
Version 0.30:
-Over 55 towers in the tech tree
-5 tiers of towers
-Over 15 customised abilities and more modified abilities
-15 waves of enemies to fight
-New customised icon
-New loading screen Currently not used due to technical difficulties, any help would be appreciated
Version 0.25:
-Over 35 towers in the tech tree
-4 tiers of towers
-4 special abilities for certain towers
-15 waves of enemies
Version 0.30:
-Over 55 towers in the tech tree
-5 tiers of towers
-Over 15 customised abilities and more modified abilities
-15 waves of enemies to fight
-New customised icon
-New loading screen Currently not used due to technical difficulties, any help would be appreciated
Version 0.25:
-Over 35 towers in the tech tree
-4 tiers of towers
-4 special abilities for certain towers
-15 waves of enemies
Towers
Tier 0:
-Single Tower of Defence
-Tower Upgrades
Tier 1:
-->Speed Tower
-->Heavy Tower
-->Multi-Tower
Tier 2:
-->Zip Tower
-Balistic Tower
-->Blast Tower
-Explosive Tower
-->Tri-Tower
-Slicer Tower
Tier 3:
-->Acid Tower
-Insanity Tower
-Destruction Tower
-->Dynamite Tower
-Ruin Tower
-Barrel Tower
-->Reflection tower
-Splitter Tower
-Uncountable Tower
Tier 4:
-->Toxic Tower
-->Berserker Tower (Zack1996)
-Bandit Tower (zach_kirov)
-Mercenary Tower
-Death Tower
-Doom Tower
-->C4 Tower
-->Gunpowder Tower
-Wreakage Tower
-Destroyed Tower
-Barrel of Explosives Tower
-Crate Tower
-->Wind Tower (zach_kirov)
-->Speed Tower
-Cutter Tower
-Pike Tower
-Burner Tower (Saishy)
-Scorcher Tower
Tier 5:
-->Toxic Cloud Tower (JansiGX)
-->Tower of Toxins (benx_x) (Incomplete, Help is apreciated------>)
-->Disorganised Tower
-Raider Tower
-Decay Tower
-DD&D Tower
-->Nuclear Tower
-->Missile Pad Tower (Zack1996)
-->Grenade Tower
-Bolter Tower (Zinive)
-Devour Tower (Just_Spectating)
-Spirit Tower (Saishy)
-->Storm Tower
-->Mind Tower (Just_Spectating)
-->Gatling Gun tower (JansiGX)
-Impale Tower
-Flaming Spike Tower
-Incineration Tower (Just_Spectating)
Enemies
Every 5 levels is air. Every level before air has an ability.
1: Worker
2: Marine
3: Sludge Creature
4: Guard
5: Dwarf-o-copter
6: Wolf
7: Dwarf Cannon Team
8: Tank
9: Commando
10: Flying Battleship?
11: Dwarf Rifleman
12: Oblivious Horse
13: Priest
14: Creature from the Depths/Creature from the Seas
15: Bird
Tier 0:
-Single Tower of Defence
-Tower Upgrades
Tier 1:
-->Speed Tower
-->Heavy Tower
-->Multi-Tower
Tier 2:
-->Zip Tower
-Balistic Tower
-->Blast Tower
-Explosive Tower
-->Tri-Tower
-Slicer Tower
Tier 3:
-->Acid Tower
-Insanity Tower
-Destruction Tower
-->Dynamite Tower
-Ruin Tower
-Barrel Tower
-->Reflection tower
-Splitter Tower
-Uncountable Tower
Tier 4:
-->Toxic Tower
-->Berserker Tower (Zack1996)
-Bandit Tower (zach_kirov)
-Mercenary Tower
-Death Tower
-Doom Tower
-->C4 Tower
-->Gunpowder Tower
-Wreakage Tower
-Destroyed Tower
-Barrel of Explosives Tower
-Crate Tower
-->Wind Tower (zach_kirov)
-->Speed Tower
-Cutter Tower
-Pike Tower
-Burner Tower (Saishy)
-Scorcher Tower
Tier 5:
-->Toxic Cloud Tower (JansiGX)
-->Tower of Toxins (benx_x) (Incomplete, Help is apreciated------>)
-->Disorganised Tower
-Raider Tower
-Decay Tower
-DD&D Tower
-->Nuclear Tower
-->Missile Pad Tower (Zack1996)
-->Grenade Tower
-Bolter Tower (Zinive)
-Devour Tower (Just_Spectating)
-Spirit Tower (Saishy)
-->Storm Tower
-->Mind Tower (Just_Spectating)
-->Gatling Gun tower (JansiGX)
-Impale Tower
-Flaming Spike Tower
-Incineration Tower (Just_Spectating)
Enemies
Every 5 levels is air. Every level before air has an ability.
1: Worker
2: Marine
3: Sludge Creature
4: Guard
5: Dwarf-o-copter
6: Wolf
7: Dwarf Cannon Team
8: Tank
9: Commando
10: Flying Battleship?
11: Dwarf Rifleman
12: Oblivious Horse
13: Priest
14: Creature from the Depths/Creature from the Seas
15: Bird
This is important, because you manually choose the difficulty for the current version (it will soon change)!
Easy: Choose the Multi-Tower and continue from there.
Medium: Choose the Speed Tower and continue from there.
Hard: Choose the Heavy Tower and continue from there.
Insainly Hard: Choose the Heavy Tower and only the main ones.
Easy: Choose the Multi-Tower and continue from there.
Medium: Choose the Speed Tower and continue from there.
Hard: Choose the Heavy Tower and continue from there.
Insainly Hard: Choose the Heavy Tower and only the main ones.
-Splash towers splash does not work
-some texts don't show up (between waves)
-enemies repeat after final wave
-"Counter Start" trigger is extremly long
-There may be problems with the track/path the enemies follow
-The Tower of Toxins does not work
-Timer does not go away. This is to let you see how quickly you completed the level.
-Tiers and enemies are listed in triggers.
-Multi-towers only shoot 1 projectile. Thats because its trigger controlled.
-This map will not be protected. Learn what you wish from this map.
-This map is tested by me. Of course, I can't test the map enough to test each and every tower, so if you find a glitch, please let me know.
-The loading screen is not customised. I know, the new one is not working at the moment.
-Tiers and enemies are listed in triggers.
-Multi-towers only shoot 1 projectile. Thats because its trigger controlled.
-This map will not be protected. Learn what you wish from this map.
-This map is tested by me. Of course, I can't test the map enough to test each and every tower, so if you find a glitch, please let me know.
-The loading screen is not customised. I know, the new one is not working at the moment.
Much more is to come before version 1.0 comes out. If you have suggestions for towers or enemies or whatever, please post them here: http://www.hiveworkshop.com/forums/f462/tower-ideas-98965/
Thanks goes out to all who helped with the current tower ideas (more towers will be created from that list). And do note that I have done the modifications or artwork for the Single Tower Defence gamp/map/thread. I will accept artwork if people are willing to send some in (I'm not asking you to make some, but if you want to, you can).
Credits:
-All those who helped me with tower ideas
-Those few who helped me with some glitches and problems
-Those who are helping with Deserted Island, as I have learned a lot of what I did in this map from them.
Please comment and alert me of any glitches.
Thanks for playing. Feel free to examine the map in the World Editor. The map is not protected. Depending on how people react to this determins whether it gets protected or not.
This map was brought to you by: Landmine (cmacrun on battle.net)
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