I would like to make a trigger that when the player hits 10/20/etc kills he wins the game. I made one but I had to set it 1 by one, like, If Player 1 has heroes killed 10/20/etc then victory him, pause all units, etc. If players 2 has heroes killed 10/20 etc then vic, pause units, etc. But isn't there an easy way ? Like using arrays for each player ? I want to simplify this system because right now I use 5 Triggers to do only one thing :s