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SimpleAxe

Well, this simple axe is my first model.
It's created in GMAX and I tried to make it as low poly as possible for me without looking completly bad.
Uses ingame textures for sure :)

Update: Lowered the poly count

Keywords:
axe, weapon, attachment
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SimpleAxe (Model)

Reviews
10:33, 15th Mar 2009 Dan van Ohllus: Simple, but effective. Works ingame and performs well.

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Moderator

10:33, 15th Mar 2009
Dan van Ohllus:
Simple, but effective. Works ingame and performs well.
 
Level 13
Joined
Mar 16, 2008
Messages
941
I should underline the "me" in the text xD Actualy this model had 152 polys after finishing it and I collapsed as much as possible :/ I could reduce it more, but I think the curved blade (front) wouldn't look smooth anymore. Also some polys are wasted because I started with a 5*3*3 block, 5*3*2 would look exactly the same but save 15 polys. I bet I also could fix this axe with the way I mentioned, but I don't know how to remove these vertices without screwing up the mesh q.q
But thanks ;D

EDIT: Let me guess, 2 blocks with alpha channels for the shape?^^
 
Level 6
Joined
Jul 25, 2005
Messages
221
Just out of the blue here, how do you convert model format that gmax produce to MDX?
I can't seem to find a converter...

Anyway,

overall it's an interesting first model, though the handle is a bit short.
 
Level 6
Joined
Mar 26, 2008
Messages
239
No,I won't...

Offtopic:
Well,I'll need kinda request.
Could you make the version which can "replace" axes of model Troll berserk (Like Troll Warlord in DotA) by adding them to hands?
Because this axe is too big for me and there is still a blade from original axe.
 
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