- Joined
- Aug 13, 2004
- Messages
- 59
Just a few questions I have, I want to try skinning for myself rather than mooching off of artists.
1. Can I use Macromedia Fireworks to edit the skins? I hear people using Photoshop but I perfer Fireworks.
2. How do I extract a skin to work on? Where do I find them?
3. I assume normal image editors can't read .blp files so I must convert them. I hear of .tga and I wonder how to convert it into .tga or can it be edited on a different file (.png) and then converted to .blp
4. Changing team colors I assume is a modeling issue I cannot change with skinning
5. Is there some kind of program that I can quickly test a skin to see if a mark I made worked or not while I edit it, instead of creating the entire skin then testing it only to find everything looks like crap?
6. I heard about removing weapons... what if I were to draw beyond the boundries of the weapon on the skin (for instance make a sword longer) would it actually make the weapon large or will it do a goofy wrap around or not even show the excess at all?
1. Can I use Macromedia Fireworks to edit the skins? I hear people using Photoshop but I perfer Fireworks.
2. How do I extract a skin to work on? Where do I find them?
3. I assume normal image editors can't read .blp files so I must convert them. I hear of .tga and I wonder how to convert it into .tga or can it be edited on a different file (.png) and then converted to .blp
4. Changing team colors I assume is a modeling issue I cannot change with skinning
5. Is there some kind of program that I can quickly test a skin to see if a mark I made worked or not while I edit it, instead of creating the entire skin then testing it only to find everything looks like crap?
6. I heard about removing weapons... what if I were to draw beyond the boundries of the weapon on the skin (for instance make a sword longer) would it actually make the weapon large or will it do a goofy wrap around or not even show the excess at all?