I made this simple trigger
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Pick Footman
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Events
- Unit - A unit enters Region 004 <gen>
- Conditions
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Actions
- Unit - Remove (Triggering unit) from the game
- Unit - Create 1 Footman for (Owner of (Triggering unit)) at (Random point in Region 000 <gen>) facing Default building facing degrees
- Camera - Pan camera for (Owner of (Triggering unit)) to (Position of (Last created unit)) over 0.00 seconds
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Events