• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Trigger] Simple hashtable question

Status
Not open for further replies.
Level 8
Joined
Apr 30, 2009
Messages
338
If I have a unit handle saved as a child hashtable, are the keys automatically cleared when the unit decays? i.e. is the following trigger redundant?

  • Untitled Trigger 001
    • Events
    • Conditions
    • Actions
      • Unit - Remove (Triggering unit) from the game
      • Hashtable - Clear all child hashtables of child (Key (Triggering unit)) in (Last created hashtable)
 
Status
Not open for further replies.
Top