- Joined
- Oct 11, 2009
- Messages
- 477
Does this way also clear the leak?
Or this is the only proper way?
-
Trigger
- Events
- Conditions
-
Actions
-
Unit Group - Pick every unit in (Playable map area) and do actions
- MY ACTIONS
- Custom script: set bj_wantDestroyGroup = true
-
Unit Group - Pick every unit in (Playable map area) and do actions
Or this is the only proper way?
-
Trigger
- Events
- Conditions
-
Actions
- Custom script: set bj_wantDestroyGroup = true
-
Unit Group - Pick every unit in (Playable map area) and do actions
- MY ACTIONS