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Simkitty's Campaign Project: Untitled...

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Level 5
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Nov 8, 2009
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So far I'm kind of just going alot with my story as I create the map. So far I don't have much, So I'm going to need the help of a couple people.
I can't do triggers all that well, so I need someone that's willing to help put triggers on the maps when I'm done making a map. And I'll also need someone whos very creative and knows the boundaries of WC3 that can help me put a story line to the entire thing. I want my campaign to have structure rather then just: "you go here, kill that, come back the world is ending, flash back of your mom, you die, and you play as some other person that has nothing to do with the story line at all and you kill a hobo" I do not want that happening lmao. So the person whos going to be doing the story has to work with me either through the Hive, or emails.
But I do not need anyone helping me with terrains... yet.
So if you are willing to give up your soul.... I MEAN help me...yeah..."help" *evil laughing and then cuts off abruptly* Please either post on my profile comment box or send me an IM. If I think you're right for the job I'll get back to you as soon as possible.
And one more thing, I'm looking for people with skills in these "departments" or at least potential... But with the triggers you absolutely need to have experience with triggers before bothering to ask me lmao.
And please, if you're working with me, please don't just leave me half way through the campaign without any warnings. I need to know if you're going to be gone for a week or so, I cannot stress this enough. I hate sending emails to people, and then find out the next day that they haven't been on for the last month or so... so you need to be loyal to project also.
Below are just some simple screenies of the very first terrain you should get acquainted with.
With my campaign, I plan to have about 10-15 ish chapters, I'll add more or take away some if needed. and I'm not setting a specific date of release with this project as I almost just started a month or so ago.

So again, if you are interested in helping me with my campaign, please IM me or comment on my profile comment box and I'll get back to you.
Experience required for Trigger Manager, and the co-writer of the story line needs to be open minded to ideas and mature.

You May also find more screenshots on my profile page
 

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Level 3
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Feb 22, 2010
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Well not bad at all but you should put more details in it and you should show more of the terrain because in your 2 screenshoots i cant actualy see anything.
 
Well not bad at all but you should put more details in it and you should show more of the terrain because in your 2 screenshoots i cant actualy see anything.
The terrain I saw from your thread lacked details, actually, not this.

Anyway, this is nice, the angle of the first pic is really cool, but you should divide the moon from the skybox, you should have a seperate doodad for it.
You really should get rid of those desturbing Circles of Power and the all in all un-creative pointer. They ruin the scenery. I would also remove those loads of rack weapons doodad you used. Finally, the grass you used from Born²Modificate's Doodad Pack has nothing to do with the unrealistic grass you used to tile the ground up. Remove the Blizzard's tile.
Oh, and blacken up the fog a bit, the blue color is really intense.
 
Level 5
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I'll take the circles and the pointers out for now, I'll put them back in unless you have a better idea to find the entry point of a building? if you have a better idea for the entry, let me know. and a replacement for the weapon racks would be nice as well.

The moon is its own separate doodad.
and I'm pretty sure I said there's more screen shots in my profile.
And I can't say to much cause right now I don't have much, I started this a month or so ago and that's why I'm asking for help on it. I also changed the fog color since the last time I uploaded screenshots. I plan to have some nice early morning shots and cool night shots uploaded of the same places.
 
Level 23
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these screenshots are very good. i love the way u encapture the feeling of darkness and nighttime.

Add more smaller details and you should do great. good luck on this campaign.


Yes I completely agree with this, I also checked the screenshots in your profile and it's really a good looking night full of atmosphere, maybe try to improve it by a decent use of some import models and stuff!:thumbs_up:
 
Level 5
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I checked the screenshots in your profile and it's really a good looking night full of atmosphere, maybe try to improve it by a decent use of some import models and stuff!:thumbs_up:

I would but I can't find enough good tree doodads. Do you know any good place to get some good trees that look WoW-ish? cause I was going to try to capture that theme in the forest
 
Level 23
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I'm not so sure about WoWish looking trees, but I think UTM includes lots of different trees that are good looking, or you could use the Trees from High_resdoodad pack from b²m which are maybe even to good looking to fit the rest.
Other tip is adding some shrubs and bushes to the bases of trees, because those bases always look kinda strange and unrealistic!
 
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