1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Find your way through the deepest dungeon in the 18th Mini Mapping Contest Poll.
    Dismiss Notice
  3. A brave new world lies beyond the seven seas. Join the 34th Modeling Contest today!
    Dismiss Notice
  4. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Silithid Tentacles

Submitted by takakenji
This bundle is marked as approved. It works and satisfies the submission rules.
well due to the higher vote on a poll, i've decided to upload this (poll is here http://www.hiveworkshop.com/forums/modeling-animation-276/model-worth-uploading-148068/ )

its one of those tentacle things you see around silithus in WoW, pictures are in the 'poll thread' if you want to see any in-game pics. pretty simple but very needed for any silithus terrains and such

give credits

changelog:
1.1made a minor change, it went crazy in game due to certain things

1.2 fixed everything dondustin said to fix, if you dont like the bony-like texture set the tint to 180 (red) 130 (green) 160 (blue) for a really nice look to it, you can make it darker or brighter to your tastes.

1.3 okay, deleted every single unused bone and stuff

Keywords:
silithid, world of warcraft, silithus, tentacles, hives, gooey, bugs, squishy, sticky, ugly, disgusting, weird, c'thun, updated, v, version, 1.3
Contents

Silithid Tentacles (Model)

Reviews
Moderator
22:16, 2nd Nov 2009 DonDustin: I have always been a fan of nerubian/faceless one like models, but right now I see various issues that should be improved: 1. remove the unused helpers,bones, textures and materials from the model 2. change the...
  1. 22:16, 2nd Nov 2009
    DonDustin:
    I have always been a fan of nerubian/faceless one like models, but right now I see various issues that should be improved:
    1. remove the unused helpers,bones, textures and materials from the model
    2. change the internal name of your model
    3. I took a look at the WoW screenshots you have provided and I noticed 1 thing that it still looks pretty different to yours. The main point is the texture you are using. Your's looks more like a bunch of skeleton tentacles, but your concept looks very fleshy and has webs attached to some parts of it. Changing the texture to a more fitting one and adding some more cosmetical details should do the trick. 1 reason why I want this part to be changed is also the fact that you actually only edited the Ziggurat model which is not a bad point on the first view, but when it comes to a model submittion it gets too simple :/
    4. You should even consider toadd some particles for the birth and death animation. But this point is rather optional, but recommended :)

    Edit 1: there are still some bones and helpers that are not used. If you remove them the file size will be 8kb instead of 16. They can be removed with magos model editor under node manager. But do not remove the bone if you see following warning message"Some geoset matrix list groups still references this bone!Deatach?" because those are the bones that are used by your model. Others that do not give you a message can be removed without any problem


    changes made. But I still suggest to add some effects to it.
     
  2. Absent

    Absent

    Joined:
    Oct 5, 2009
    Messages:
    77
    Resources:
    0
    Resources:
    0
    Cool, origional model. I have always wanted to make a silithid game, but I don't think there is enough of a variety of insect models in the game and on the site.
     
  3. takakenji

    takakenji

    Joined:
    Jul 7, 2008
    Messages:
    3,418
    Resources:
    27
    Models:
    23
    Icons:
    4
    Resources:
    27
    any other critics or comments?
     
  4. Biggrouse

    Biggrouse

    Joined:
    Sep 3, 2009
    Messages:
    135
    Resources:
    0
    Resources:
    0
    useful but should be tinted if someone wants to use it for the intended purpose
     
  5. takakenji

    takakenji

    Joined:
    Jul 7, 2008
    Messages:
    3,418
    Resources:
    27
    Models:
    23
    Icons:
    4
    Resources:
    27
    fixed all the errors
     
  6. SpiritTauren

    SpiritTauren

    Joined:
    Mar 10, 2009
    Messages:
    208
    Resources:
    2
    Icons:
    1
    Skins:
    1
    Resources:
    2
    Also useful for necromancy spells due to the bony texture! (This is the way I'm going to use it) 5/5
     
  7. MGCǂSpectre

    MGCǂSpectre

    Joined:
    Feb 4, 2005
    Messages:
    3,007
    Resources:
    2
    Tutorials:
    2
    Resources:
    2
    What's Silthid?
     
  8. Alfagar

    Alfagar

    Joined:
    May 23, 2009
    Messages:
    1,311
    Resources:
    2
    Models:
    2
    Resources:
    2
    Does it have to fly? If not, then u can lower it in vertex modifier

    I didnt read the description even if you wrote that it supposes to be like that, I was bored
     
  9. ShadowDemonLord

    ShadowDemonLord

    Joined:
    Sep 7, 2008
    Messages:
    744
    Resources:
    0
    Resources:
    0
    Seems interesting enough. Though could you make them touch the ground or something, perhaps wings if their supposed to be in the air. Doesnt seem right seeing a floating insect that doesnt have wings.
     
  10. Alagremm

    Alagremm

    Joined:
    Nov 17, 2008
    Messages:
    4,436
    Resources:
    1
    Models:
    1
    Resources:
    1
    Nice... You based it on undead building animation, right?
     
  11. Bernkastel

    Bernkastel

    Joined:
    Mar 21, 2008
    Messages:
    2,590
    Resources:
    4
    Icons:
    1
    Skins:
    2
    Maps:
    1
    Resources:
    4
  12. X-OMG-X

    X-OMG-X

    Joined:
    Nov 10, 2008
    Messages:
    1,940
    Resources:
    16
    Icons:
    1
    Skins:
    3
    Maps:
    2
    Spells:
    8
    Template:
    1
    Tutorials:
    1
    Resources:
    16
    Woah looks really cool. But why are they flying? o_O
     
  13. takakenji

    takakenji

    Joined:
    Jul 7, 2008
    Messages:
    3,418
    Resources:
    27
    Models:
    23
    Icons:
    4
    Resources:
    27
    it's because they're units in the screenshot (based it off peasant), in-game they are on the ground
     
  14. ShadowDemonLord

    ShadowDemonLord

    Joined:
    Sep 7, 2008
    Messages:
    744
    Resources:
    0
    Resources:
    0
    Ah well that makes since. Hope someone can make good use for it. Perhaps I can one day on my map. Perhaps an infected type race that pisses everybody off by infecting their units and turning them against them XD
     
  15. SpiritTauren

    SpiritTauren

    Joined:
    Mar 10, 2009
    Messages:
    208
    Resources:
    2
    Icons:
    1
    Skins:
    1
    Resources:
    2
    Will use it as a "dragon's bones cage" for a sort of necromantic disabling spell.
     
  16. chilla_killa

    chilla_killa

    Joined:
    Apr 17, 2009
    Messages:
    3,376
    Resources:
    39
    Models:
    34
    Icons:
    5
    Resources:
    39
  17. GreyArchon

    GreyArchon

    Joined:
    Jul 18, 2004
    Messages:
    1,868
    Resources:
    44
    Models:
    25
    Icons:
    14
    Skins:
    3
    Maps:
    2
    Resources:
    44
    I still..

    ..remember..

    .. the skittering...

    ... the endless hives.. droning buzzing.. all around us...

    .. we needed more sillithid carpace... needed more.. never.. never enough...

    .. the scarab gong must be rang.. the scarab gate had to be opened.

    ....... only one may rise.

    ... *eyetwitch*
     
  18. SpiritTauren

    SpiritTauren

    Joined:
    Mar 10, 2009
    Messages:
    208
    Resources:
    2
    Icons:
    1
    Skins:
    1
    Resources:
    2
    This was one of the best events in the history of WOW, imao - the most epic ever.
     
  19. takakenji

    takakenji

    Joined:
    Jul 7, 2008
    Messages:
    3,418
    Resources:
    27
    Models:
    23
    Icons:
    4
    Resources:
    27
    i know, that buzzing still haunts me D:

    the event was pretty fun though

    also, this is my first approved model :D

    thank you everyone who commented and thank you everyone you gave +rep :)