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Sight Range

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Aug 6, 2010
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I have posted the same problem on Sc2mapster.com, and no one has answered it. Thought I would post it on here as well.

I think that Blizzard, or somewhere in the galaxy put a cap on Sight Range. I think the cap is like 22 or something. I need my units to see farther than that, but to still check like trees and cliffs. If I change it higher than that number, nothing happens.

My alternate plan was to attach a region of my wanted size to the unit. It worked perfectly checking cliffs and doodads, it was actually vision. The only problem, was that it still capped at 22!

Does anyone know a workaround to this, or how to fix the cap? Any help would gladly be appreciated :).
 
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