- Joined
- May 13, 2017
- Messages
- 160
Hi, the other posts on HIVE have helped me so much to get to this point of map making. However, this is a problem I couldn't find anywhere so I decided to post my first post here.
I've been making my RPG campaign for more than 50 hours, up to the 8th map now then I realize that whenever a hero transition to another map, his vision becomes maximum even if it's night time. Since then his vision will be unchangeable (as far as I can see). I tried everything I knew such as:
- Changing time of day
- Turn off time flow
- Set day sight range as low as night sight range then give ultravision
- Even gave them the 'decrease sight range' ability to those heroes
However, the heroes' sight ranges are still maximum. I still can't figure the reason why.
I also upload a test campaign file with the transition of map 6-8 and all the triggers in it so that you can see what's wrong.
Thank you.
I've been making my RPG campaign for more than 50 hours, up to the 8th map now then I realize that whenever a hero transition to another map, his vision becomes maximum even if it's night time. Since then his vision will be unchangeable (as far as I can see). I tried everything I knew such as:
- Changing time of day
- Turn off time flow
- Set day sight range as low as night sight range then give ultravision
- Even gave them the 'decrease sight range' ability to those heroes
However, the heroes' sight ranges are still maximum. I still can't figure the reason why.
I also upload a test campaign file with the transition of map 6-8 and all the triggers in it so that you can see what's wrong.
Thank you.