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[General] Sight Range and Black Mask problem

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So, I've been playing around with WE once more (after a long time).

Apparently, if I set a unit's Sight Range below 192 (128 is used in the screenshot), there seems to be an visibility update lag when the unit is moving through the Black Mask. There is a chance (the lower the sight range, the higher) that the unit will disappear for less than a second.

Check the screenshots. Yes, you're not seeing the unit because it is 'eaten' by the black mask. Fog of War is disabled by the way, but I don't see that being the reason of this.

Is there are way to fix this 'lag' other than setting the sight range above or equal to 192?

Kthnxbai.
 

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sentrywiz

S

sentrywiz

So if I unit is near blind, it gets eaten by teh map fog. Lovely.
 
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