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Showing A Model

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Arrowkill

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Arrowkill

If a item is put into the inventory of a unit how do you display it on the unit....is it some sort of trigger youve gotta use? plz help me w/ this (a link would be nice on an easy tutorial) but if you can tell me that would be great :grin:


Dont take my signature literally.....share your ideas plz!
 
I remember this vid was useful when I first tried to do this.


I also used the trigger below for items like swords and axes. You just need an attachment model that corresponds to the item you want them to pick up. The trigger would look something like this:
  • Events
    • Unit - Hero <gen> Acquires an item
  • Conditions
    • (Item being manipulated) Equal to (Item carried by Hero <gen> of type ItemName)
  • Actions
    • Special Effect - Create a special effect attached to the hand,right of Hero <gen> using Model.mdx
 
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