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- May 11, 2005
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You should experiment with tile order. Advanced - Edit tileset.
Try shifting dirt to left for example.
I'd advise you to be more methodical.what would you advise me if this wasn't a random terrain?
what do you mean? please be specific enough that a computer program(for example, warcraft 3) could understand
how can i do that? keep in mind i can only use GUIconnecting random points
Actions

Set I = 0

Set Point[I] = (Random point in (Playable map area))

Set Angle = (Random real number between 0.00 and 360.00)

Set I = (I + 1)

Set Point[I] = (Point[(I - 1)] offset by 50.00 towards Angle degrees)

For each (Integer A) from 1 to 500, do (Actions)


Loop - Actions



Set I = (I + 1)



Set Angle = (Angle + (Random real number between -1.00 and 1.00))



Set Point[I] = (Point[(I - 1)] offset by 50.00 towards Angle degrees)
yeah, for animal trails, random paths work perfectly, but there are other things i wanted to do with connected points, and since it had been suggested i thought i could get some help with thatwell random paths would be what you want right?
eww!wc3 lordaeron summer trees
