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Show/Hide model parts in X anims

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Level 21
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Geoset Animation. You can hide/show a specific part of a model during x animation by adding a geoset animation to the model.
How to make a geoset disappear when specific animations are played?
Ok, it will work 4 me but now need help with The Captain from wc3, i want to hide Sword n Shield in some anims n others i want to show others weapon i could add (multiples weapons in the same model but showed only in differents anims)

Sword or/and shield doesnt have a geoset, what can i do to solve that?
 
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Sword or/and shield doesnt have a geoset, what can i do to solve that?
With Mdlvis. Open the model with Mdlvis, select all the vertices around the shield/sword then click on "Detach as new geoset".
 

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Level 21
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I dont want maul/axe appears in standard Captain anims, i want maul appears in new Attack/Walk/Stand anims n same with Axe

I want that Death anim become a no weapons anim

----

I was trying to hide maul/axe on these Captain standard anims but idk how to do it correctly
 
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Alright, I think I fixed it.
It is perfect but now i have more headaches to me :(

I was now trying to make that Maul be independent of others body parts 4 a full control of it when doing anims but ffs i cant, i cant deattach from others bone parts

Bro what about if u make me a christmas gift :) n do this
shutterstock_215593888.jpg



Add a Maul attack anim similar to this one - GIF
Add a Maul anim for a Two handed maul anim
Add a Maul stand anim similar to this one - PIC

Copy n paste stardard Attack/Walk/Stand anims n replace Shield n Sword for the AXE

arbol-navidad-adorable-luces-elegantes_23-2147951893.jpg


P L E A S E

If u cant pls let me know pls
 
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