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Sharingan

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Apr 4, 2004
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Ok, I'm trying to make a spell called Sharingan that boosts the heros attack and movement speed slightly for about 30 seconds and allows him to "copy" the next ability being cast within a certain raidus. But to prevent imbaness, it should be only last as long as the movement & speed bonus lasts. And seeing as I'm a total nutsack at spell triggering I need help.

Thankful for answers.

~Archideas
 
Base the ability off of berserk, and set the fields appropriately. Next, make a trigger like this(I'll just do GUI because I don't know if you know JASS or not).

  • Events
    • Unit - A unit Starts the effect of an ability
  • Conditions
    • (Ability being cast) Equal to Berserk
  • Actions
    • Set u = (Triggering unit)
    • Trigger - Turn on (The Below Trigger)
    • Wait X.00 game-time seconds
    • Trigger - Turn off (The Below Trigger)
  • Events
    • Unit - A unit Starts the effect of an ability
  • Conditions
    • (Distance between (Position of (Triggering unit)) and (Position of u)) Less than or equal to 600.00
  • Actions
    • Unit - Add (Ability being cast) to u
 
I didnt like that
use buff
when someone casts a spell check nearby units for that buff add them casted ability :P

if you want sharingan only copy ability in one time after cast
create an invisible ability (just copy one of item damage bonus ones)
add that ability to caster upon ability give
and dont add abilities if unit has that ability
I hope you got what I mean (I didnt :/)
 
Ok, I'm trying to make a spell called Sharingan that boosts the heros attack and movement speed slightly for about 30 seconds and allows him to "copy" the next ability being cast within a certain raidus. But to prevent imbaness, it should be only last as long as the movement & speed bonus lasts. And seeing as I'm a total nutsack at spell triggering I need help.

Thankful for answers.

~Archideas

BTW, I saw a model of the red moon with mengakyou; I lost the site but I might find it for you.

BTW here I have my trigger:

Events:
Unit Starts the effect of the ability

Conditions:
Ability being cast equals to sharingan

Actions:
Unit create dummy at Temp_Loc
Hide last created unit
(Make the unit use a buff skill to you, of course you might want a perfect buff name)
Set generic timer to the last created unit

For the ability copy:

Follow busterkomo's 2 triggers but needs tweaking for the second trigger
Events:
A unit starts the effect of the ability

Conditions:
Distance between position of triggering unit and position of Your unit equals to X
Your unit has buff (Sharingan) equals to true

Events:
Turn First trigger on

Sumthin like that man
 
hvo-busterkomo, I'll try it out.
Need_O2, I didn't get any of that. :P
meercat, Is that for the Mangekyou Sharingan or the normal one? I'm only trying to make the basic Sharingan for now.
 
You can teach JASS to someone
he should learn it from examples

Teaching, Tutorials, Teachers = Bad
Examples, Tips = O.o PWNAZOR
(Tips: like you know how to use GUI and someone tells you to use Custom script: set bj_wantDestroyGroup before Unit Group actions to remove leak :P)
 
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