v1.00 (unknow date. sometimes before christ)
-in that century quite good map
v1.01 (14. March 2009)
-Added own unit's sound (Cutted from Static-X's song)
-make own skills (Illidans)
v1.02 (15. March 2009)
-remade hero revival system
v1.03 (17. March 2009)
-fix 1st Boss (Demon) stats (was too easy)
-fix 3rd level: 3rd boss (Puma Rider) stats (was too hard) / decrease atatck power of spawning Ozzs around area
v1.04 (21. March 2009)
-accurate a few stats like in v1.03
-the 1st Boss coming with Music (Static-X: the monster ;-)))
v1.05 (17. April 2010)
-upgrade/remade some text strings IG, quest(info), names etc...
-minimap screen added
-fix Illidan's skills statistics
v1.06 (18. April 2010)
-change text color of strings IG, quest(info, ...
-fix Teams slots (Cave Creeps is computer) - can't change team (before start game)
-fix Shadow Zone map name color (before start game), and other like that
v1.07 (2. May 2010)
-replace Illidan's sounds (My own records
, later I will remove clicks...)
-Illidan skin replace (EvilDemonHunterr by Juice_F)
-optimized all imported sounds
-meteores falls with pushing away/damage efect, they fall no-in-random-area but in random point of unit (with a few delay to run away)
-"meteor Bonus" added (drop item)
-music delay fix (it's damn hard.. counting microseckonds, games delay etc..)
-meteors falling during RB (hope it will no need to be fix (difficult of it) in future)
-Illidans skills upgraded
-RB's shield upgrade/remade (push away direction fix, lower distance between RB and shield)
v1.08 total remade (8. October 2010)
•Levels:
- Demons:
- demons can cast fire rain. Here is chance to spawn fireball at their corpse
- Boss skills: Fire wave, Mass Fire wave, Hyper-Ultra-Mass Fire wave, Dump (shock)
- Radio-Active Pigs:
- Custom Music
- End animation
- Boss skills: transform to pig, Mass transform to pig
' + spawn neutral pigs and hide away.
- Puma Rider:
- Start animation.
- Custom Music
- Boss skills: Trap, Multipe hit (passive)
- Crazy Killer:
- Custom Music
- a bit stabilized
•Audio
- unit's sounds
- commands
- spoken animations
'-- Records are from profi studio --
- level sounds
'-- solved loop problem --
•Scripts
-68% remaded and/or 86% upgraded, 28% adds new, 12% imported
•Skills:
- Total revolution, nothing stays from before
•Units:
- Attributes change
- Statistics changed
•Others:
- Minimap changed (IG same)
v1.09 (7. October 2012)
- Optimized some triggers (smaller filesize)
- Removed Advanced Equipment system by The_Witcher (because of lowering filesize + Inventory slot is now "Passive Skills")
- Attributes (Wind, Fire, Earth, Water, Divine, Dark) - it's Attack type and Armor type
- Mastery, Skill Points (Gold, Lumber)
- New Spells + Spell learning system
- Removed old after-dead system: after die you get into ehaven and need pick 5 gold to egt back into arena) New Corpse system: When die, you get corpse. Corpse has limited life time. Corpse can be resuscitated
- Adrenaline Bar (Exp Bar) - You get Adrenaline by war actions, and lose over time.
- Textures (I made new textures like Adrenaline bar, Selection (only enemy RB has custom selection!)
the datum is not accurate, cuz it's windows's guess (since version 1.08 it's accurate)