- Joined
- Dec 12, 2006
- Messages
- 1,664
I've been reading the PC gaming magazine lately, and, they talked about Dawn of War II. I noticed they said that the game will be using lower poly models but have shaders (and high-res textures), which make them look even better, and so they don't take up alot of memory. I was wondering if it's possible to do with Warcraft III's engine, or on individual models, so that the standard/custom models look much better than they already are (with the shaders). Not to say those models are bad, but just to make them a little higher quality, and 'up-to-date' with some of the present RTSes out there. Any ideas?