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Severed Isles

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This is the latest terrain for my project. Please note that it employs naval units and thus the terrain must prove navigable for sea units. Please also remember that in order for the AI to function there must be shallow water.

Let me know what you think.
 

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Level 17
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Nov 11, 2010
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I think you should use the 'V' button in World Editor for a 'Game View' screenshot.

Seeming as how it's a playable terrain it looks pretty ordinary and default, 3/5 is what I'd give it.
 
They are essentially the watch towers from SC2, I call them Relics. They may have an ability soon that targets specific units. I thought they made a good neutral building and would encourage combat in those areas.

You may be aware there is an option to disable heroes in my map and part of the trigger replaces certain neutral buildings (Tavern, item shops) with other buildings. Would you have any ideas for replacement neutral buildings that aren't game breakers (fountains) and that would be useful for non-heroes?
 

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