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Several WE Issues

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Level 22
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Jul 25, 2009
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Alrighty, I have been experiencing some serious irritation at the hands of WE. Feel free to help me out by answering any of these questions.

Glitchy Upgrade Unit
1. I have made a unit that sells units and items, the unit is only supposed to be available if you have a certain upgrade, but it appears even without the upgrade. I tried making it where it is unavailable for purchase or training via triggers, and it still appears in-game. I have tried everything it's not a simple answer.

Glitchy Abilities On A Unit
2. I made a unit with two abilities, of these abilities one is a 'channel' based ability, both of them are set properly, but neither of them appear in-game as one of the unit's abilities. That really made me say "Wtfbbq!?" are there certain types of units that can't use abilities lol?

Laggy-Leakless Trigger
3. I have removed all leaks from a trigger but it still causes lag to start while the trigger is running, and there are no linking triggers, why!?

Lost Orders During Ability Cast
4. Some abilities cause you to - after casting - lose all of your previous orders and stay paused for a few moments, while you could possibly be getting manslaughtered by some enemy unit. How can I fix this bullshit?

Terraining Problems, Need Advice
5. My map is very much based on open terrain allowing you to move around and not get stuck, as most skill-based games in WC3 are, but my map seems waaaaaay too empty with just a few trees and some minor tileset variation. How can I make my terrain super-sexy without causing it to cause you to get stuck and get raped by zombies? This map is based in a heavily snowy area.

Parachute + Wyvern Cage = Airdrop
6. I've played the map NOTD III times and noticed that it has items with parachutes attached, but these are not actually models that are all-in-one the parachute and the items are separate models and I can't yet figure out how they did it any ideas? I have one but it is extremely complex.
 
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Level 17
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Jun 17, 2010
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2,275
For one, your a 600 post member, another thing is i get to the point in 1-2 posts so i dont over post for no reason. Another thing, i have my own map to worry about why would i want to take yours.

Now to the point:
1.) i can easily set up a GUI spell that works like the spell Select Unit that requires an upgrade
2.) Chances are the abilities r configured wrong or you put them in the wrong place, if those arent the case, a hands on look i can most likely figure it out
3.) Chances are you have a infinite loop
4.) That i would have to look at hands on because i dont understand what you are saying
5.) I am not the best terrainer, but i know how to fill in terrain that looks good, i will make a patch up in a certain spot, and tell me what u think.
6.)Parachute attached overhead, the strings r made to connect to the item, Decreasing the height of the item till it hits the ground.
 
Level 9
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about the terrain..its simple create ur desired terrain and use pathing blockers so you wont getstuck and use invinsible platfrom so you wont get stucked and raped by mofos zombies and btw people that trying to help you wont hijack ur map..why do people visit your thread?bcause they wanna help not to hijack some shit
 
Level 8
Joined
Oct 31, 2010
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About glitchy abilities...
Make sure that the techtree - requirements have everything needed.
Make sure that the spell based of channel have Data-Options : Visible
And one stupid thing: Did you give the correct unit the correct skill?

About the leakless trigger. Is it a periodic trigger? Maybe the settings of the periodic timer is too high.. (like every 0.01 of game time, etc)

Maybe you could upload your map, we will help.

... to help you wont hijack ur map..why do people visit your thread?bcause they wanna help not to hijack some shit
Agreed. lol.
 
Level 17
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Jun 17, 2010
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well i fixed your stop when sprinting, you used the scroll of haste spell, but you should have used wind walk, wind walk casts and does not stop any orders

Edit: Theres an issue because i dont have WEU, so i cant test, so i had to create my own test map and test it and yeah, windwalk instead of the item ability
 
Level 22
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Jul 25, 2009
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well i fixed your stop when sprinting, you used the scroll of haste spell, but you should have used wind walk, wind walk casts and does not stop any orders

Edit: Theres an issue because i dont have WEU, so i cant test, so i had to create my own test map and test it and yeah, windwalk instead of the item ability

I didn't use wind walk.. I used Berserk.. And you don't need WEU, WEU is satan is fucks up all maps.. Go and DL JNPG...
 
Level 17
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well most spells have their own way of doing things, only one i know that does not interupt an order, is wind walk. So thats how you fix sprint, is using windwalk.

I had an idea for the shop problem but i dont think it will work, the idea was, on the ability Select Unit, theres a line in the data where you can change it to only select allies, and you could add ally or remove ally for the upgrades.
 
Level 22
Joined
Jul 25, 2009
Messages
3,091
well most spells have their own way of doing things, only one i know that does not interupt an order, is wind walk. So thats how you fix sprint, is using windwalk.

I had an idea for the shop problem but i dont think it will work, the idea was, on the ability Select Unit, theres a line in the data where you can change it to only select allies, and you could add ally or remove ally for the upgrades.

Well show me the GUI, I doubt it will work because the units don't recognize that there is any dependency at all, but I could give it a shot. How do you make Wind Walk not make you invisible though?

You really didn't fix anything except for the sprint delay so give me some more shit plz. xD
 
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