- Joined
- Jun 18, 2008
- Messages
- 28
I didn't want to spam the threads often so:
I got a few questions regarding my upcoming project: "WC3: Firefight".
1.) How do you make a passive aura on all enemies? Like on a tower defense, how do people create a passive aura on all enemies for difficulty scaling?
2.) What is the script for making it so all enemies (5 different colors) must die before a new wave arrives?
3.) How do you set restrictions on units on certain levels? Like on my map you can't build melee units but you can build bowmen or riflemen.
That should be it, for now. My map development thread will be up 10/31/2009. Happy Halloween! (please, help me out, someone...)
I got a few questions regarding my upcoming project: "WC3: Firefight".
1.) How do you make a passive aura on all enemies? Like on a tower defense, how do people create a passive aura on all enemies for difficulty scaling?
2.) What is the script for making it so all enemies (5 different colors) must die before a new wave arrives?
3.) How do you set restrictions on units on certain levels? Like on my map you can't build melee units but you can build bowmen or riflemen.
That should be it, for now. My map development thread will be up 10/31/2009. Happy Halloween! (please, help me out, someone...)