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Seven Demons Alpha

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Level 17
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Jun 17, 2007
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This is a map I've been working on for a while now. In simplest terms, you and 6 other players defend against waves of attacking orcs. After defending, you then must destroy the orc forces. Sometime in the future, all abilities will be JASS enhanced, but for now they're standard blizzard abilities (I have 10 or so done already). The gameplay is similar to 'Illidan's Seven Demon Hunters" and Seven Blademasters". The difficulty is scalable, too allow flexibility in player number and skill. In my opinion, the terrain is quite nice, although I'm sure some would disagree. Unlike the maps this is based on, you're able to select from 11 heroes, meaning you'll always have a choice of at least 5 heroes. It features an upgrade system which allows players to invest points they gain when they level up (seperate from standard ability points) to purchase upgrades such as increased damage or mana. Anyone who takes the time to test my map is definitely worthy of reputation. This is probably to much to ask, for if you guys are going to review my map, I'd like it in a format like this. During the development, I focused on keeping the map size small without sacrificing the fun (144kb!), and to reduce the loading time as much as possible; a quick pick up and play gaming experience. Credits are contained within the "Map Info" (Quests) section of the map. If anyone cares to play on single player, I would recommend to play online, with other players. However, in single player you will start at level 10 and have AI assistance.

Screenshots:

http://www.hiveworkshop.com/forums/a...een1.jpg?stc=1

http://www.hiveworkshop.com/forums/a...een2.jpg?stc=1

http://www.hiveworkshop.com/forums/a...een3.jpg?stc=1

http://www.hiveworkshop.com/forums/a...en-4.jpg?stc=1

http://www.hiveworkshop.com/forums/a...en-5.jpg?stc=1

Fun Factor: 1-5. Explanation.

Terrain: 1-5. Explanation.

Coding: 1-5. Explanation.

Presentation: 1-5. Explanation.

Thanks to anyone who tests! :thumbs_up:
 
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