Hi. I was wondering if there was an easy* way to make upgrades only purchasable from a certain range, much how like how items behave. I'm making a unit that's a "trainer" for the hero and I'd like it if you could only get upgrades if you go visit him.
Note: I am not learning abilities from him. Mainly just stat upgrades. Thus the use of upgrades.
*by easy I mean a quick ability/number change in the object editor, a basic trigger, or something to that effect.
I would prefer to not use multiple dummy items/upgrades to have multiple triggers give me the real upgrades if I can avoid it. Thanks.
Note: I am not learning abilities from him. Mainly just stat upgrades. Thus the use of upgrades.
*by easy I mean a quick ability/number change in the object editor, a basic trigger, or something to that effect.
I would prefer to not use multiple dummy items/upgrades to have multiple triggers give me the real upgrades if I can avoid it. Thanks.