- Joined
- Sep 3, 2006
- Messages
- 1,738
Everything in this trigger works except for the "set level" part. Any ideas?
-
Events
- Unit - A unit Starts the effect of an ability
-
Conditions
-
Or - Any (Conditions) are true
-
Conditions
- (Ability being cast) Equal to Summon: Squirtle
- (Ability being cast) Equal to Summon: Ivysaur
- (Ability being cast) Equal to Summon: Charizard
-
Conditions
-
Or - Any (Conditions) are true
-
Actions
- Set PokePoint = (Position of (Triggering unit))
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Ability being cast) Equal to Summon: Squirtle
-
Then - Actions
- Unit - Move (Load 0 of (Key (Triggering unit)) in PokeHash) instantly to PokePoint
- Unit - Change ownership of (Load 0 of (Key (Triggering unit)) in PokeHash) to (Owner of (Triggering unit)) and Change color
- Hero - Set (Load 0 of (Key (Triggering unit)) in PokeHash) Hero-level to (Hero level of (Triggering unit)), Show level-up graphics
- Unit - Add Squirtle (Squirtle) to (Triggering unit)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Level of Charizard (Charzard) for (Triggering unit)) Greater than 0
-
Then - Actions
- Unit - Move (Load 2 of (Key (Triggering unit)) in PokeHash) instantly to (Center of PokeCenter <gen>)
- Unit - Change ownership of (Load 2 of (Key (Triggering unit)) in PokeHash) to Neutral Passive and Change color
- Unit - Remove Charizard (Charzard) from (Triggering unit)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Level of Ivysaur (Ivysaur) for (Triggering unit)) Greater than 0
-
Then - Actions
- Unit - Move (Load 1 of (Key (Triggering unit)) in PokeHash) instantly to (Center of PokeCenter <gen>)
- Unit - Change ownership of (Load 1 of (Key (Triggering unit)) in PokeHash) to Neutral Passive and Change color
- Unit - Remove Ivysaur (Ivysaur) from (Triggering unit)
- Else - Actions
-
If - Conditions