- Joined
- Aug 3, 2008
- Messages
- 2,345
I'm trying to make a system to show the range of a tower in my TD around it when it's selected. I made a simple circle model and applied a white texture to, however, i want to be able to see the terrain under he circle (AKA I want it to be semi-transparent). When I try to make a semi-transparent TGA in GIMP then convert it to a BLP with War3 Image Viewer, it either comes out solid or entirely transparent. How (if at all) can I make a BLP semi-transparent on the model?