The heroes on my map will have 10 abilities, and the player has to pick 5 of them to use during the game. So can anyone direct me to a tutorial or thread that has the triggers for this. In an AOS called HOSK they did this via shops.
Here is how I want it to work:
Players draft hero like every custom game from taverns or something
Then the player has to pick his abilities from a pool of abilities for that hero:
1 primary ability (out of 2) [Q]
2 active abilities (out of 5) [W , E , R , D , F]
1 ultimate ability (out of 2) [Z]
1 passive ability (native to the hero) [X]
So would I have to make a "primary" "active" and "ultimate" ability shop for every hero to select spells after the hero draft?
Also is there a way to change the ability hotkeys, so that once the 2 active spells are selected it makes their hotkeys [W] & [E]?
Here is how I want it to work:
Players draft hero like every custom game from taverns or something
Then the player has to pick his abilities from a pool of abilities for that hero:
1 primary ability (out of 2) [Q]
2 active abilities (out of 5) [W , E , R , D , F]
1 ultimate ability (out of 2) [Z]
1 passive ability (native to the hero) [X]
So would I have to make a "primary" "active" and "ultimate" ability shop for every hero to select spells after the hero draft?
Also is there a way to change the ability hotkeys, so that once the 2 active spells are selected it makes their hotkeys [W] & [E]?