• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Sea and Swamp

Status
Not open for further replies.
Level 3
Joined
Jul 18, 2012
Messages
22
So I decided to upload these and I need feebacks

attachment.php


attachment.php


Here are my personal feedbacks/doubts
-I think that the grass in sea is too close, looks unnatural but I ain't sure.
-the sea looks a bit empty
-rocks with trees ummm not yet sure if it fits since some are way too close.
-I'm also not sure if my swamp looks natural
 

Attachments

  • 523674_479602285401107_2033105881_n.jpg
    523674_479602285401107_2033105881_n.jpg
    79.7 KB · Views: 346
  • 311641_480165535344782_1898848739_n.jpg
    311641_480165535344782_1898848739_n.jpg
    30.5 KB · Views: 291
Level 11
Joined
Apr 22, 2011
Messages
630
Well here is my FeedBack

Sea

To flat you should use raise/lower tool more often for your maps.
Add grass models on the Grassy surfaces and use more tiles.
Combine more grass tiles and move the grass field back a litle bit it looks unnatural to me.
Add more Beach and Sea Doodads and maybe add a ship In the Distance.
Add some animals like crabs and stuff.
Vines.

Swamp
Again use raise/lower a bit more and shamp should be dirty and like Dead so I dont think that these Bushes belong here.
Too much same Ferns add variations and colors.
Add Grassy Rocks under the Tree and around it and not Rocky tree. (I would use the Ashenvale one)

Add more Ferns and Grass in the water and maybe some floting debris.

Cheers ;)
 

Deleted member 212788

D

Deleted member 212788

Well here is my FeedBack

Sea

To flat you should use raise/lower tool more often for your maps.
Add grass models on the Grassy surfaces and use more tiles.
Combine more grass tiles and move the grass field back a litle bit it looks unnatural to me.
Add more Beach and Sea Doodads and maybe add a ship In the Distance.
Add some animals like crabs and stuff.
Vines.

Swamp
Again use raise/lower a bit more and shamp should be dirty and like Dead so I dont think that these Bushes belong here.
Too much same Ferns add variations and colors.
Add Grassy Rocks under the Tree and around it and not Rocky tree. (I would use the Ashenvale one)

Add more Ferns and Grass in the water and maybe some floting debris.

Cheers ;)

I agree with you to some extent but I can argue here and there.

Sea
-Add more tile/texture variety (sunken ruins small bricks combined with sand usually give a good result)
-If that in the back is a jungle, add some vines hanging from the trees and make it feel like the vegetation has really taken over.
-Maybe add a lighthouse to go with the ship ? :3
Swamp
-Make the water shallow near the shores (this is not a lake/river)
-do NOT make it dead, simply use wild plants such as vines on the ground and larger bushes.
-Add some frogs ? :D

EDIT: Also, play around with the lighting in the first one. there are a lot of opportunities! :)
 
Status
Not open for further replies.
Top