- Joined
- Jan 11, 2009
- Messages
- 3,414
I have a small problem.
I want to be able to replace a units standard attack with a scripted one, so that i may apply, for example, premade attack patterns, or use lighting effects and channeled standard attacks.
Thing is, i want the units damage to show properly in the UI.
Preferably, i would like to detect the attack with something like an orb, and then stop the actual damage from occur while i trigger my own attack. But i don't really know how to do that.
Can anyone help me?
I want to be able to replace a units standard attack with a scripted one, so that i may apply, for example, premade attack patterns, or use lighting effects and channeled standard attacks.
Thing is, i want the units damage to show properly in the UI.
Preferably, i would like to detect the attack with something like an orb, and then stop the actual damage from occur while i trigger my own attack. But i don't really know how to do that.
Can anyone help me?