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Script compile error.

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Level 12
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Dec 2, 2016
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733
I'm using codahar's jasshelper to compile scripts into a map. Never had an issue in the past like this, but I get this error upon compiling:

Screenshot - 5a6da686ac16e135c7ae2feea27c7fcf - Gyazo

However I previously saved the map using sharpcraft and this time saved the map using the normal WE. But I'd imagine saving the map isn't the issue and this is an issue with the new patch?

When I run sharpcraft it says configure world editor. I select the world editor and then after that when I try to run the program nothing happens. Any ideas?
 
Level 45
Joined
Feb 27, 2007
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5,578
First off why are you using Cohadar's standalone JASSHelper still? It hasn't been updated in years (new natives exist) and is generally unnecessary now. What version of the WE are you using and did you recently update to that version? I found that launching directly from the "World Editor Extended" .exe worked when the Sharpcraft Launcher directly did not.
 
Level 12
Joined
Dec 2, 2016
Messages
733
First off why are you using Cohadar's standalone JASSHelper still? It hasn't been updated in years (new natives exist) and is generally unnecessary now. What version of the WE are you using and did you recently update to that version? I found that launching directly from the "World Editor Extended" .exe worked when the Sharpcraft Launcher directly did not.
I have to update all my code to work with any other updated JH. I haven't had time to do so yet. I'll give that a try though thanks.
 
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