- Joined
- Feb 5, 2009
- Messages
- 4,668
Well now this is looking like an amazing piece of work. Loving the aesthetic 
(11 ratings)
Well now this is looking like an amazing piece of work. Loving the aesthetic![]()
Genious use of in-game materials never thought the air-barge could be used this way. Kudos on that! 5/5!
CLAP.. awesome.
This is really a remarkable model. Even though I don't know what I'd use it for, it's very creative & I love it. Great use of the Undead Sky Barge, and useful animations. I have to know where you got that chalice model-bit.
This is a very well made model, but it does have some minor and major flaws. Please fix the following issues:
You can use Sanity Test to check the model for flaws.
- The extents of the models are not correspondent to the geoset extents. This can be adjusted by hand or with Magos.
- Some issues with particle emitters.
- Some unused textures than can be removed.
You can make a smaller TC back plane and scale it up with bone scaling. That's how I do it. Just a tip![]()
Do I have to? This looks to be at an approve-able state, since I also fixed errors not mentioned in your review
Works in game, at least. and at exactly 1000 polygons. how nice :-o