- Joined
- Jun 27, 2010
- Messages
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shouldnt that be in the hd section?
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(8 ratings)
PendingIt's not Reforged graphics, so technically it's not HD.shouldnt that be in the hd section?
the texture looks HD.It's not Reforged graphics, so technically it's not HD.
I'll take that as a compliment! I mainly use AI upscales of classic textures as a base but then I rearrange and repaint everything. Some things I sculpt myself. So it's mostly baked and/or handpainted.the texture looks HD.
Where do you them from? Are you using AI to enhance quality?



I plan to do the thing to the rest of all architecture (or as long as my motivation stands)Question: Do you consider doing the same thing for the rest of human architecture?
Thanks! As I stated before, I plan to do as much as I am able to - including city buildings. It won't be too soon though, as it's basically a work after work (minus salary)They look awesome. They're in "SD+/classic HD" style, so they suits very well campaigns that do a visual upgrade while remaining on SD version. Any chance you'll be doing city buildings and their ruined versions too? We could finally have a replacements for those ruined buildings with holes that show an empty interior.
Great to hear that. Thanks a lot and take your time.Thanks! As I stated before, I plan to do as much as I am able to - including city buildings. It won't be too soon though, as it's basically a work after work (minus salary)
Yes!will you be doing the Building (the one with tileset of village,dalaran & lordaeron -- to be easily identify the doodads building on the Defend Strahnbrad against orcs) and/or city building colored variants? because this is superb
I preserved the naming from SD models because they're made to replace them. I agree though, it would be nice if they had consistent naming to start with.For ease of importing and object editor management, i suggest renaming the models to "ScorchedXXX.mdx".
Great work!



