When i scale models up or down, the bones are not altered. I need the models bones to be altered with the mesh. The model looks fine when unanimated but is warped when animated. I know how to do this in the world editor but i don't want the changes to be map specific. Been going at this for a couple of hours and still haven't figured it out. I am using War3 Editor and also i am using mdlvis, a free 3d program. Same problem in both of them. Any help will be greatly appreciated.