Hi, is there a way to scale models without using WE?
Im not using it for any custom maps. Im using custom models to replace the default WC3 models using mpq extractor...
I tried 3dmax but when it imports the models it kinda gives errors and messes things up
I tried magnos model editor, but to change every node to the corresponding XYZ coordinates for so many bones is quite hard...
I am quite proficient in creating models in Max 4 but that is creating models from scratch and thus you can scale it then export, however in this case is there a way to scale?
For example after i converted WOW models can i scale them?
I guess not but if anyone knoes it will be great!
thanks!
Im not using it for any custom maps. Im using custom models to replace the default WC3 models using mpq extractor...
I tried 3dmax but when it imports the models it kinda gives errors and messes things up
I tried magnos model editor, but to change every node to the corresponding XYZ coordinates for so many bones is quite hard...
I am quite proficient in creating models in Max 4 but that is creating models from scratch and thus you can scale it then export, however in this case is there a way to scale?
For example after i converted WOW models can i scale them?
I guess not but if anyone knoes it will be great!
thanks!