radioproxy4d
R
radioproxy4d
Hi, I'm creating a AoS map and I need the following thing:
When the player beats the score X (got through hero killing), the player can save its score (-save), allowing it to unblock some special heroes on next game through -load <code>.
Is it possible? Any light?
When the player beats the score X (got through hero killing), the player can save its score (-save), allowing it to unblock some special heroes on next game through -load <code>.
Is it possible? Any light?
