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Same model, different texture

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Sep 3, 2006
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Hi, I recently edited the skin of an existing model to work for another model (it's basically the same model, just a few fixes). I was wondering if I had to do anything special to make the texture work for the model? Because simply importing both files into the map and setting them to their individual paths obviously doesn't work.

Thanks :D
 
Ask in the modeling forum. You would need to (I assume) make the model use a texture with different path from the original, and set the skin to that path. That has to do with modeling and so no one here could tell you how you would do that.
 
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