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Sacred Guard

23.06.22
- Uploaded

NO‎TESCREDIT
  • No need to change import paths for custom textures. You can import the entire folder (Ctrl + Shift + I) through the Import Manager.
  • You'll only need the Classic versions if you or your audience do not have access to Reforged HD.
Give credits if you use my resources in your map.

You may repost my models or incorporate them in your 3D creations, as long as you observe proper attribution by crediting me and linking to this bundle.

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Contents

Sacred Guard Blue (Model)

Sacred Guard Gold (Model)

Sacred Guard Green (Model)

Sacred Guard Red (Model)

Reviews
General Frank
Amazing effect and fantastic use of textures. Great job.
Level 11
Joined
Jul 20, 2022
Messages
591
Uh It doesn't need a custom path but it doesn't work on me in my game. So needed help for custom path please.
 
Level 11
Joined
Jul 20, 2022
Messages
591
Uh It doesn't need a custom path but it doesn't work on me in my game. So needed help for custom path please.
 
Level 1
Joined
Dec 19, 2022
Messages
3
It's really cool! But when I zoomed in on the whole model, I found that the black shadow at the outermost circle was too big, and the needle was also very dazzling. Can you help me remove it? thank you!
 
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