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S.T.A.L.K.E.R ORPG/Game

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Jan 12, 2009
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Mowing the lawn one day i came up with the idea to create a WC3 version of STALKER Shadow of Chernobyl and Clear Sky. I started thinking about how i will work the systems out and such. I haven't started making the map yet but here is what Ive come up with so far. (Some of this is from the actual Game) But first

I NEED SOME HELP WITH THIS! Like people who can
-Model (really Good)
-Skin (really good)
-Pros at Jass

Regions:
The Hidden Swamps
The Cordon
Garbage
Dark Valley
Agroprom Research Institute
Military Warehouse
Red Forest
Yantar
X16
X18
Wild Territory


Factions:
-United Stalkers
-Freedom
-Duty
-Bandits
-Military (Cannot join)
-Monolith (Cannot join)
-Clear Sky*


Primary Weapons:
-M16A3
-G36E
-Double Barrel Shotgun
-Hunting Rifle
-SPAS12
-M590 Military
-MP5
-M4
-"Thunder 5.45"
-AK74U
-AK47
-Obokan
-FT200M
-SGI550k
-IL86
-Vintar BC
-VLA Assault Rifle
-SVDm 2
-SVU


Secondary Weapons: (pistols)
-Pmm
-Glock 17
-Fort 12
-Kora 919
-UDP
-Black Kite
-Desert Eagle
-Big Ben


Armor:
-Leather Jacket
-Sky Vest
-Bandit Jacket
-Mail Jacket (Rare)
-Merc Suit
-Reinforced Suit (Rare)
-Berlin-5M Armored Suit
-Healing Berlin (Rare)
-Wind Of Freedom
-STALKER Suit
-Advanced STALKER Suit (Rare)
-Ghost Suit (Rare)
-Kombez Freedom (Rare)
-Monolith Suit
-Duty Armored Suit
-Hunter-PSZ (Rare)
-Guardian Of Freedom (Rare)
-Exo-Skeleton
-Exo-Skeleton-PBZ2
-Freedom Exo-Skeleton (Rare)
-Duty Exo-Skeleton (Rare)
-PNB-Eco Suit
-SEVA Suit
-Dragon Skin Body Armor
-PZS Universal Suit (Rare)
-Military Armored Suit
-SSP-9Eco Suit (Rare)
-Guardian Suit (Legendary)


Artifacts:
-Jellyfish (-10 Radiation)
-Fire Ball (-20 Radiation -2 Armor)
-Crystal (-30 Radiation -5 Armor)
-Kobolok (-50 Radiation) (Legendary)
-Sparkler (+25 Move Speed)
-Flash (+55 Move Speed - 1 Armor)
-Moon Light (+80 Move Speed +10 Radiation)
-Pixie Dust ( +120 Move Speed +30 Radiation) (Legendary)
-Mica (+2 Armor)
-Droplet (+5 Armor +5 Radiation)
-Pellicle (+10 Armor +15 Radiation)
-Stone Gaurd (+25 Armor +25 Radiation) (Legendary)
-Slug (+75 HP)
-Stone Flower (+150 HP)
-Meat Chunk (+275 HP -2HP/s)
-Soul (+500 HP -3HP/s) (Legendary)
-Slime (+2HP/s)
-NightStar (+5HP/s +5 Radiation)
-Mama's Beads (+15HP/s +20 Radiation)
-Gold Fish (+25HP/s +10 Radiaiton)
-Black Berry (+10% Damage +10 Radiation)
-Deaths Eye (+20% Damage +15 Radiation)
-Golden Cube (+45% Damage +20 Radiation) (Legendary)
-Battery A (+200 HP +5HP/s +10 Armor -20 Radiation) (Legendary)
-Battery B (+300 HP +5HP/s +15 Armor -10 Radiation) (Legendary)


Other Items:
Bandages (Stops bleeding from wounds and heals 15% HP)
First Aid Kit (Heals 35% HP -10 Radiation)
Army Medical Kit (Heals 55% HP -25 Radiation)
Scientific Medical Kit (Heals 75% HP -50 Radiation)
Stem Cell Syringe (Heals 100% HP - 75 Radiation)
Vodka (-30 Radiation)
Anti-Radiation Drugs (-60 Radiation)
Advanced Anti-Rad Drugs (-80 Radiation)
Scope (+15% Damage)
Sniper Scope (+25% Damage)
Bread (+10% HP)7
Tourist's Breakfast (+10% HP)
Sausage (+10% HP)
Advanced Binoculars (Farther Sight Range + Better Binoculars)
Boots (+50 Speed)
Path Finder Boots (+100 Speed)


Mutant Enemies: (All of these are mutated)
-Dog Pack
-Boar
-Lumpy
-Bull Dog
-Blood Sucker
-Snork
-Zombie
-Phantom Beasts
-Over Mind


How the game works!
So basically the game starts off with you in the Hidden Swamps at level 1. You are given a quick tutorial on how to play, this includes a mission and a small skirmish against some mutants. After you have finished the tutorial you should be about level 3. You will then be released into the swamp to do as you wish. You will be assigned Defend/Attack missions from the Clear Sky Faction automatically. Do these missions and you can get money, gear, and exp. In the swamps your allies are Clear sky, your enemies are Mutants and Bandits. The Bandits are constantly attacking so they serve good exp. After you get a higher level its smart to move on to the next area. Once you leave the swamps you automatically leave the Clear Sky Faction and you cannot rejoin, you are not enemies with them just neutral. This is kind of an RPG so you can move back and forth between regions. The game will never end unless someone reaches the end.

BASICS:
Of course your character will have HP, Hp represents your health. Mana represents your ammo from your current gun. Armor is your armor strength. There is also Radiation which is displayed in a multiboard.
MultiBoardExample.jpg

Thats an example of what it will look like in game. It will be 4 Rows and 5 Colums. Now your wondering where the extra row and colum is? Well it will be below and it will have the icons of the artifacts you have equipped. (You can only have 5 artifacts equipped)
Every new region will have harder and harder enemies. Better mutants and higher level Stalkers.

ADVANCED:
The max level will be 200. All Stalkers will have a level, that includes NPC's. Every level gives more damage, HP, Armor, and Speed. When a NPC Stalker dies you will not see the "Level hero has died blah blah blah" don't worry. You can only be a part of 1 faction at a time. Every game your faction is reset. Whenever you join a faction your status with that faction and allied factions is raised to allied + vision. Some factions may stay at neutral. Some factions will treat you as an enemy also.
------------------------------------
EXAMPLE:
If you join Bandit Faction then:
Bandits: Allied + Vision
Freedom: Allied
Clear Sky: Enemy
Duty: Enemy
United Stalkers: Enemy
------------------------------------

NOTE: Bandits is the most hated faction so that's why you have 3 enemies.
-----------
You have 6 main slots, and 6 Backpack slots. Armor and Ammo have to be in your main slots. When you equip a Weapon it become part of you until you equip a new gun. Pistols (secondary weapons) do not require ammo, they are an ability that has a cool down, but they act similar to primary weapons. So that gives you 4 slots for medical supplies and 6 slots for other types of item. What about artifacts!? Well those are like guns. You click them to send them to your artifact belt. You can take them off your artifact belt and send them to your backpack also. You can only have 5 artifacts on your belt though.

REGIONAL INFORMATION:
  • The Hidden Swamp: This is the starter area, has low level Stalkers and weaker mutants including Boars and Lumpies. Lower level weapons, Double Barrel Shotgun, Hunting Rifle, MP5, PMm. Levels 1-14 recommended. Scattered anomalies which do a small amount of damage. Radioactive water and a few spots. Low level artifacts including: Jellyfish, Mica, Slime, Slug, Black Berry. Factions: Bandits and Clear Sky. (No -Rep to Bandits) Low level Armor: Leather Jacket, Sky Vest.
  • The Cordon: The 2nd area in the game, home of United STALKERS, Low level Stalkers and weak mutants including Boars, Dog Packs, and Lumpies. Low Level guns: Double Barrel Shotguns, MP5, AK-74U, AK-74/2, Pmm, Fort12. A few anomalies which do small amount of damage. Patches of radiation here and there. Low Level artifacts: Stone Flower, Sparkler, Night Star, Jellyfish. Factions: United Stalkers, Bandits, Military. Low Level Armor: Leather Jacket, Bandit Jacket, Mail Jacket, STALKER Suit, Berlin-5 Armored Suit, Military Armored Suit.
  • Garbage:The 3rd but probably the most diverse area of the game. The home of the BANDIT faction, Factions: Stalkers, Bandits, Freedom, Duty. There’s Medium Level Stalkers, medium population of mutants including Boars, Dog Packs, Bull Dogs, and Phantom beasts. Multiple anomalies which do medium damage, areas of high radiation, Medium Level Artifacts: Fire Ball, Sparkler, Droplet, Night Star, Stone Flower. Medium Level Guns: MP5, AK47, AK74U, AK74/2, SPAS12, Fort 12, Glock 17. Medium Level Armor: Bandit Jacket, Mail Jacket, Merc Suit, Reinforced Suit, Berlin-5M Armored Suit, STALKER suit, Advanced STALKER suit, SEVA Suit.
  • Dark Valley:The 4th area of the game, home of the Freedom Faction. Factions: Stalkers United, Freedom, Monolith. There’s Medium Level Stalkers, medium mutant population including Boars, Dog Packs, Bull Dogs, and Phantom Beasts. Many anomalies which do medium damage, scattered areas of radiation, Medium Level Artifacts: Fire Ball, Sparkler, Flash, Droplet, Stone Flower, Black Berry. Medium Level Guns: MP5, AK47, M16A3, SPAS12, AK74/2, Glock 17, Kora919, Fort 17. Medium Level Armor: Healing Berlin, Wind Of Freedom, Ghost Suit, Kombez Freedom, Guardian of Freedom, Freedom Exo-Skeleton, SEVA suit.
  • Agroprom Research Institute:The 5th area and one of the hardest areas, home of the Duty faction. Factions: Stalkers United, Duty, Bandits, and Military. There’s Medium-High level Stalkers, a high mutant population including Dog Packs, Bull Dogs, Phantom Beasts, Snorks, and Blood Suckers. Many anomalies which do high damage, very few patches of radiation, Medium-High Level Artifacts: Fire Ball, Flash, Droplet, Pellicle, Meat Chunk, Night Star, Black Berry. Medium-High Level Guns: M16A3, MP5, SPAS12, AK47, Obokan, IL86, Fort 12, Kora919, UDP. High Level Armor: Ghost Suit, Duty Armored Suit, Duty Exo-Skeleton, Dragon Skin Body Armor, Advanced STALKER suit.
  • X-16 Lab: This really isn’t a region, it’s more like a dungeon but has no boss. This is the 6th area to go to, possibly even harder than Agroprom. Only mutants are in the lab, Very High Mutant Population including: Phantom Beasts, Snorks, Bloodsucks, Over Minds, and Zombies. Small amount of anomalies and a little bit of radiation throughout, High Level Artifacts: Fire Ball, Flash, Pellicle, Mama’s Beads, Deaths Eye. High Level Weapons: M590 Military Shotgun, M16A3. High Level Armor: PZS Universal Suit, Dragon Skin Body Armor, Monolith Suit.
  • Yantar:This is the 7th region to travel to, its quite a gloomy place full of mutants. Factions: Stalkers United. High Level Stalkers, very high mutant population including Dog Packs, Phantom Beasts, Snorks, Blood Suckers, And Zombies. Multiple anomalies and radiation patches spread about. High Level artifacts: Fire Ball, Moon Light, Pellicle, Meat Chunk, Mama’s Beads, Deaths Eye. High Level Weapons: Obokan, SGI550k, Vintar BC, M16A3, Kora919, UDP. High Level Armor: PNB-Eco Suit, SSp-9Evo Suit, SEVA suit, Ghost Suit, Healing Berlin.
  • Red Forest:This is the 8th region to travel to, it’s a touch area full of mutants and bandits. Factions: Stalkers, Duty, Bandits. High Level Stalkers, very high mutant population including Phantom Beasts, Snorks, and Blood Suckers. Many anomalies and large patches or radiation, High Level Artifacts: Moon Light, Stone Guard, Meat Chunk, Mama’s Beads, Deaths Eye. High Level Weapons: Obokan, SGI550k, Vintar BC, M16A3, M4, Kora919, UDP. High Level Armor: Exo-Skeleton-PBZ2, Military Armored Suit.
Im still working on it
 
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