Hi,
I'm working on a map at the minute that is intended to support 4 players each with their own creeps spawning. The thing I want to do is have a loop that runs from 1 to 4, then each say 0.5 seconds it spawns a creep.
In the past this means that it would run all of the 0.5 seconds of the first loop before running onto 2-4. Am I correct in thinking this? Does anyone have any suggestions for making this? I'm hoping I can use various arrays that have a size of 4 to just loop to each player if that's possible...
I'm working on a map at the minute that is intended to support 4 players each with their own creeps spawning. The thing I want to do is have a loop that runs from 1 to 4, then each say 0.5 seconds it spawns a creep.
In the past this means that it would run all of the 0.5 seconds of the first loop before running onto 2-4. Am I correct in thinking this? Does anyone have any suggestions for making this? I'm hoping I can use various arrays that have a size of 4 to just loop to each player if that's possible...