- Joined
- Nov 24, 2007
- Messages
- 53
I can't at least. It just look really strange, and doesn't add to the terrain at all. Also, some more eye-catching stuff would be nice.Vkm]FoL[Dx;403295 said:nono .
its dark in the tomb .
and the sun is shining like hell outside .
so the light comes from everywere .
can you imagine that?
You're not going to get anywhere with that attitude, that's all I've got to say.Vkm]FoL[Dx;403368 said:hmmm.. now that im thinking....
but thats not important lol
wc3 is not real life guys
He's not going to improve at all if he doesn't keep trying to get better. He obviously thinks he's at the peak of goodness, which he is not.The only attitude I don't like here is yours tbh.
The terrain is nice, though try a comparison between one with realistic lighting and the one you have now?
Lol, the only issue I have with the lighting is that it's too opaque, it needs to be fainted. As for shining like that from 3 sides, that's natural. The sun lights half of the earth, it's so big it's more like an ambient light than a directional light. Light reflects, people. It doesn't just shoot in one direction and just light up that direction. Try shining a powerful flash light at the ground, you can see it light up the ceiling.
It's also not natural to see that bright light in an already lit room, it just looks wrong and out of place.The issue is that the rays are coming from opposing windows, which is not natural.
Gilles actually made a really good point, it IS like looking at a bunch of Zebras. You can't make everything out, and I think it's because the room is just too.. bright. There're no shadows, mainly because of wc3, but also you're using a lightning setting that gets on people's nerves.Vkm]FoL[Dx;404082 said:and its not a group of zebra's its a well tought terrain where everything fit
and you'll need to look maybe 2 min to 1 pic to see all the stuff what is in it
better then 'one look and say hmmm it mkay'