- Joined
- Aug 9, 2015
- Messages
- 31
Hi, I'm Oliku. The idea is simple - create a turn-based World War 1 map. One player will have few minutes to make his turn, then the next player, etc. I already made the basics of terrain
(screenshot bellow)
The map will surely change, since the rest of Russia didnt fit.
Also, the map is a bit weird. Hungary should be under Poland, but it's a lot more moved to the west.
G A M E P L A Y
Imagine yourself an World War 1 Map. Lets take a look at the world map - there are cities and generals. Each general has his buffs or debuffs on soldiers, also a limit how much divisions he can command. Training or constructing doesnt take time, but turns, also requires specific resources. Construction time depends on industrial power, training depends on the weapons amount and generals.
Players of course would get historical or random events each turn.
Unlike World War 1 ISH or RTW, I dont want people to mass trenches. I want the game to be depending on politics.
RESOURCES
-Coal
-Oil
-Steel <---- (sounds hoi'ish, right?)
-Rubber
-Wolfram
-Chromium
-Volunteers
-Money
Now, would you ask - whom am i seeking for help?
Actually, i am not seeking for any specific help. Anybody who could anyhow help me would be very welcome. (I dont even have the models yet).
(screenshot bellow)
The map will surely change, since the rest of Russia didnt fit.
Also, the map is a bit weird. Hungary should be under Poland, but it's a lot more moved to the west.
G A M E P L A Y
Imagine yourself an World War 1 Map. Lets take a look at the world map - there are cities and generals. Each general has his buffs or debuffs on soldiers, also a limit how much divisions he can command. Training or constructing doesnt take time, but turns, also requires specific resources. Construction time depends on industrial power, training depends on the weapons amount and generals.
Players of course would get historical or random events each turn.
Unlike World War 1 ISH or RTW, I dont want people to mass trenches. I want the game to be depending on politics.
RESOURCES
-Coal
-Oil
-Steel <---- (sounds hoi'ish, right?)
-Rubber
-Wolfram
-Chromium
-Volunteers
-Money
Now, would you ask - whom am i seeking for help?
Actually, i am not seeking for any specific help. Anybody who could anyhow help me would be very welcome. (I dont even have the models yet).