- Joined
- Jan 8, 2013
- Messages
- 63
Starcraft II: A Clash of Warlords
General Concept
I: Intro
A Clash of Warlords is a RTS Mod based on Starcraft II and World of Warcraft: Warlords of Draenor.
The main goal of the mod is to provide a balanced and competetive RTS based in the Warcraft Universe, since a Warcraft IV is not in sight.
Due the focus on the multiplayer focus, there will be NO Singleplayer campaings.
Also to limit the amount of work, I decided only to include 3 maps in the „release“ version, but more CAN be added later.
II: Factions
You will be able to choose from two factions:
The Iron Horde: The Iron Horde is the faction created by Garrosh Hellscream and the rogue bronze Dragon Kairoz. Garrosh supplied the uncorrupted Orcs of Draenor’s past with modern technology. The brute strenght and the iron will of the orcs combined with the technology of Garrosh are a deadly combination, yet the Iron Horde lacks in magic. Even the Shadowmoon and Bleeding Hollow Clans provides Garrosh with casters, they are no match for the seasoned wizards from Azeroth.
Khadgar’s Expedition: In order to counter the threat created by Garrosh’s Iron Horde, the wise Archmage Khadgar launched an expedition to Draenor. Even his army is ill prepared to face the combined might of the clans, the powerfull wizards of the Bloodelves and the mighty Paladins of the Alliance may prove as the decisive factor in this conflict.
I plan to mostly mirror the two races for the sake of balance. But the difference (and the tactical depht) will come from the abilities of the units. As described above, the Iron Horde will focus on physical units and abilities while the Expedition will have to counter this with the clever and effective use of magic.
III. Maps
As already stated above there will be a relatively few number of maps at the beginning. I plan to bring for the beginning 3 old Warcraft III E-Sport maps back from the grave in a Warlords of Draenor Setting.
I picked this maps
WC3-----------------------------A Clash of Warlords
Echo Isles (1 vs 1) ---------=>---Zangara Isles (1 vs 1)
Plunder Isle (1 vs 1) --------=> ---Farahlon (1 vs 1)
Lost Temple (1 vs 1, 2 vs 2) -=> --The Temple of Karabor (1vs1)
Yet I have no plans to include a hero system into my mod, neutral units (creeps) and some special neutral buildings will play a very crucial role. Maybe even more then in Warcraft III. I have some very intresting concepts for them.
IV: Teching, Units etc…
The Techning will consist of three tiers and serval buildings which will provide upgrades.
You will be able to build ground, siegde, caster and air units.
There are no plans to include naval units.
In addition you will be able to hire neutral units on some maps and some special upgrades for your units will drop from neutral units (creeps).
V: Single Player content
Not planned.
VI: Addition Information
The main focus of the mod will be to provide balanced gameplay. I am willing to sacrifise every kind of fancy graphical stuff or over-complicated spells if they hinder this.
What do you think about my concept? I tried to design it so a single person (me) can finish this within a year.
General Concept
I: Intro
A Clash of Warlords is a RTS Mod based on Starcraft II and World of Warcraft: Warlords of Draenor.
The main goal of the mod is to provide a balanced and competetive RTS based in the Warcraft Universe, since a Warcraft IV is not in sight.
Due the focus on the multiplayer focus, there will be NO Singleplayer campaings.
Also to limit the amount of work, I decided only to include 3 maps in the „release“ version, but more CAN be added later.
II: Factions
You will be able to choose from two factions:
The Iron Horde: The Iron Horde is the faction created by Garrosh Hellscream and the rogue bronze Dragon Kairoz. Garrosh supplied the uncorrupted Orcs of Draenor’s past with modern technology. The brute strenght and the iron will of the orcs combined with the technology of Garrosh are a deadly combination, yet the Iron Horde lacks in magic. Even the Shadowmoon and Bleeding Hollow Clans provides Garrosh with casters, they are no match for the seasoned wizards from Azeroth.
Khadgar’s Expedition: In order to counter the threat created by Garrosh’s Iron Horde, the wise Archmage Khadgar launched an expedition to Draenor. Even his army is ill prepared to face the combined might of the clans, the powerfull wizards of the Bloodelves and the mighty Paladins of the Alliance may prove as the decisive factor in this conflict.
I plan to mostly mirror the two races for the sake of balance. But the difference (and the tactical depht) will come from the abilities of the units. As described above, the Iron Horde will focus on physical units and abilities while the Expedition will have to counter this with the clever and effective use of magic.
III. Maps
As already stated above there will be a relatively few number of maps at the beginning. I plan to bring for the beginning 3 old Warcraft III E-Sport maps back from the grave in a Warlords of Draenor Setting.
I picked this maps
WC3-----------------------------A Clash of Warlords
Echo Isles (1 vs 1) ---------=>---Zangara Isles (1 vs 1)
Plunder Isle (1 vs 1) --------=> ---Farahlon (1 vs 1)
Lost Temple (1 vs 1, 2 vs 2) -=> --The Temple of Karabor (1vs1)
Yet I have no plans to include a hero system into my mod, neutral units (creeps) and some special neutral buildings will play a very crucial role. Maybe even more then in Warcraft III. I have some very intresting concepts for them.
IV: Teching, Units etc…
The Techning will consist of three tiers and serval buildings which will provide upgrades.
You will be able to build ground, siegde, caster and air units.
There are no plans to include naval units.
In addition you will be able to hire neutral units on some maps and some special upgrades for your units will drop from neutral units (creeps).
V: Single Player content
Not planned.
VI: Addition Information
The main focus of the mod will be to provide balanced gameplay. I am willing to sacrifise every kind of fancy graphical stuff or over-complicated spells if they hinder this.
What do you think about my concept? I tried to design it so a single person (me) can finish this within a year.