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RPGSkeletonWarrior

Submitted by Mephestrial
This bundle is marked as approved. It works and satisfies the submission rules.
A skeletal warrior modified for RPG styled maps.
Features

-Completely unarmed
-New animations
-Compatible with attachments made for the human villager
-Usable as both a hero and a normal unit.
-Both left-handed and right-handed shields will attach as left-handed shields if the correct attachment point is used.
-Attack One Melee animations.
-Attack Two Bow Animations.

Attachment Points

Melee Weapon: Weapon, Right
Bow Weapon: Weapon, Left
Right Handed Shield: Sprite, Right
Left Handed Shield: Sprite, Left
Gauntlets: Hand
Boots: Foot
Armor: Chest
Helmet: Head

Changelog

10/16/2010
-Removed an useless extra blank animation
-Added head attachment reference
-Re-added Decay Anim
-Replaced death sword and shield with attachment points.
-Fix the Decay Anim again.
10/18/2010
-Shoulder spikes removed
-Shoulders scaled down
-Shield attachment point changed
-New screenshot
10/25/2010
-Re-added Portrait model.
10/31/2010
-Added anims for Bow usage.


Keywords:
rpg, skeleton, undead, defend, spin, attachment, right handed, equipable
Contents

RPGSkeletonWarrior (Model)

RPGSkeletonWarrior (Model)

Reviews
Moderator
21:25, 18th Oct 2010 anarchianbedlam: looks good, could be useful, works ingame. approved.
  1. 21:25, 18th Oct 2010
    anarchianbedlam: looks good, could be useful, works ingame.

    approved.
     
  2. Aquis

    Aquis

    Joined:
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    animations

    Erm you might want to look at the death animation, as well as the dissipate. they still have weapons.

    I had done something similar to this, but i removed the shoulder spikes and re-skinned the boots they look bad in my opinion.

    Edit: o and if you use the SkeletonMage skin you can get team colour on the shoulder pads. That is if you wanted to.
    i have uploaded a pic of what i attempted on to my album if you wanted to see what it turned out like.
     
  3. Shock.Game

    Shock.Game

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    Awesome but it would be better if you removed the spikes on his shoulders so it wont show when he has armor
     
  4. Aggrius

    Aggrius

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    This does look pretty awesome, but yeah, the spikes ARE annoying...
    4/5
     
  5. Apheraz Lucent

    Apheraz Lucent

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    Try to make a touch of your own style to it in order to not get rejected.
     
  6. PlasmaSnake

    PlasmaSnake

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    I always wanted to add weapons and stuff onto a skeleton, provided that it works...

    Spikes, eh not that bad, actually looks somewhat cool with armor on top of it.
     
  7. Jake Command Wolf

    Jake Command Wolf

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    I think you should add more spikes not remove them, prehaps make them bigger and add a row of three on each shoulder, like the beastmaster's.

    Overall hes kinda plain but we have so many "unholy" weapons its nice to have an matching unit to wield them. lol :grin:

    You might wanna think about updating your screenshot to show him wearing armor and wielding weapons too.

    I give him a 3.5/5 but he needs some work. :thumbs_up:

    Regards,

    Jake
     
    Last edited: Oct 17, 2010
  8. Adiktuz

    Adiktuz

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    nice, an RPG skeleton model, really useful... but yeah, maybe add some personal touches like their more spike suggestion... 4/5
     
  9. SerenityInFire

    SerenityInFire

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    You should also add "origin" (the base of the model) and "overhead" (right above the model's head) attachment points. You might want to do something about those huge pauldrins too. A great start to a model though.
     
  10. Zealon

    Zealon

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    Yeah it needs attachment points of origin and overhead, for buffs and auras. This model could be very useful, and I like the whole idea. Good job.
     
  11. Zealon

    Zealon

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    oh sorry, I should really test it before I blab on about nothing :sad:
     
  12. xorkatoss

    xorkatoss

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    very nice model man !! 5/5 + approve :D
    the "Attack Walk Stand Spin Defend" animation is funny lol
    maybe the purpose of that animation is to be used in a spell like bladestorm? :p
    also it would be good to add team colour on his shoulders and im not quite sure about the spikes...
    what if somebody wants to add an armour on the skeleton?
    anyway keep up the good work man ;p
     
  13. 88WaRCraFT3

    88WaRCraFT3

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    Cooooooooooooooooooooooooooooooooooooooollllllllllllll!!!!!!!!!! I love RPG Models :D 5/5 +REP
     
  14. hashveen

    hashveen

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    Looks pretty awesome.. gonna use it for a pirate project.. since this dude can use villager attachment
     
  15. Van-Kaaruh

    Van-Kaaruh

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    I know what I hate. And I dont hate this. I love it.
     
  16. The_Silent

    The_Silent

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    I say: Remove the current armour so people can use their own in its place.
     
  17. Jake Command Wolf

    Jake Command Wolf

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    I have a few suggestions for good attachments:

    chilla_killa's Haunted Sword:
    http://www.hiveworkshop.com/forums/models-530/haunted-sword-chilla_killa-179965/

    HappyTauren's Obsidian Shield: (The one in the bottom left hand corner)
    http://www.hiveworkshop.com/forums/models-530/obsidian-shield-59475/

    Kitabatake's Demon Armor:

    http://www.hiveworkshop.com/forums/models-530/demon-armor-92483/

    Sunchips' Horde Commander Boots:

    http://www.hiveworkshop.com/forums/models-530/horde-commander-boot-sunchips-177901/

    Goolygot's Obsidian Helm & Snow Gauntlets

    http://www.hiveworkshop.com/forums/models-530/obsidian-helm-173780/

    http://www.hiveworkshop.com/forums/models-530/snow-gauntlets-180712/


    All of these look good, atleast in my opinnion. :grin:

    Regards,

    Jake
     
  18. SpiritTauren

    SpiritTauren

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    Somehow its portrait refuses to be shown unless u click on other models using default skeleton portrait,
    however after this operation eye-glow is lost.

    For me it's a strange bug I face third time. And it's always about skeleton models using default textures.
     
  19. RedClaw

    RedClaw

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    is this the imba models day? or wat!