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[JASS] Rotating Models

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im not sure if it is possible to create this effect with jass. However i have seen it done in a spell pack i downloaded from here. basically it creates the effect that the unit is standing on its head. perhaps the person who made the spell used a customized model. Ill see if i can find the spell.
 
I did never find (or seek) a way to rotate a unit via JASS...
But if you want it to be fixed in a certain state of rotation, modify the value "orientInterp" in the object editor. Try negative values.
(possible by holding "Shift" while clicking on it)
 
HAH! ok I figured it out. By changing the units model size via triggers to -100% I was able to make the unit stand upside down. However, he runs backwards (lol) any suggestions?

(Heres a copy of the trigger I made)
Rotate
Events
Player - Player 1 (Red) types a chat message containing rotate as An exact match
Conditions
Actions
Animation - Change Gryphon Rider 0002 <gen>'s size to ((0.00 - 100.00)%, (0.00 - 100.00)%, (0.00 - 100.00)%) of its original size

(I had to use 0-100 because world editor wont let you imput a negetive integer in this trigger (even with it allowed under preferences))
 
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